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ogg
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
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stream
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 lat temu |
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strings
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 lat temu |
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util
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 lat temu |
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bitMatrix.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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bitRender.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
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bitRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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bitSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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bitVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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bitVector.h
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b700572931
Fix BitVector copy constructor.
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12 lat temu |
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bitVectorW.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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color.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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color.h
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1f477914aa
ColorI::fromLinear fix
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8 lat temu |
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crc.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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crc.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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dataChunker.cpp
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 lat temu |
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dataChunker.h
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 lat temu |
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dnet.cpp
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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11 lat temu |
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dnet.h
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539efcb1e1
Input event changes
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13 lat temu |
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factoryCache.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
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fileObject.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 lat temu |
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fileObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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fileio.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 lat temu |
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filterStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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filterStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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frameAllocator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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frameAllocator.h
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d9a723d533
More cats and cpys in files that xcode doesn't see
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7 lat temu |
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iTickable.cpp
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7d6df96d65
ITickable supports object deletion
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12 lat temu |
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iTickable.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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idGenerator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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idGenerator.h
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c19a70814c
Tidy up and fix the various Assert macros
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11 lat temu |
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memVolume.cpp
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 lat temu |
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memVolume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 lat temu |
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module.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
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module.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
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resizeStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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resizeStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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resource.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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resourceManager.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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11 lat temu |
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resourceManager.h
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171a24459f
Remove namespace from header
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12 lat temu |
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stringBuffer.cpp
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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11 lat temu |
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stringBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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stringTable.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 lat temu |
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stringTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tAlgorithm.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tSimpleHashTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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tSparseArray.h
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af0922e175
remove inside a remove after a remove... yeah.... No.
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7 lat temu |
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tagDictionary.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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9 lat temu |
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tagDictionary.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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threadStatic.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 lat temu |
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threadStatic.h
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4110fe51b2
Fixed thread statics.
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11 lat temu |
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tokenizer.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 lat temu |
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tokenizer.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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virtualMountSystem.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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virtualMountSystem.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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volume.cpp
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f59b92bf4e
winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
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7 lat temu |
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volume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 lat temu |