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torquescript
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27b6973da0
Reintroduce getFileLine for Console Modules
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hace 2 años |
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ICallMethod.h
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50df52ecfc
more console refactor.
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hace 4 años |
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SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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hace 2 años |
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SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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hace 4 años |
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arrayObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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hace 2 años |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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hace 9 años |
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console.cpp
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e6ead9f268
Update console.cpp
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hace 2 años |
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console.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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hace 2 años |
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consoleDoc.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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hace 5 años |
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consoleFunctions.cpp
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5615cc33d8
Remove CInterface script hooks, superseded by console refactor
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hace 2 años |
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consoleFunctions.h
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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hace 2 años |
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consoleInternal.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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hace 2 años |
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consoleInternal.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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hace 2 años |
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consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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hace 2 años |
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consoleLogger.h
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35500a87c6
initial port of the new interpreter
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hace 4 años |
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consoleObject.cpp
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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hace 2 años |
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consoleObject.h
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339393aa85
adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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hace 2 años |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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hace 9 años |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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hace 5 años |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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hace 4 años |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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hace 4 años |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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hace 4 años |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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hace 7 años |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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hace 9 años |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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hace 8 años |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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hace 5 años |
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dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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hace 5 años |
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engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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hace 4 años |
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engineDoc.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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hace 2 años |
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engineExports.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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hace 2 años |
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engineExports.h
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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hace 2 años |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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hace 9 años |
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engineFunctions.h
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8748a2cac8
Expose some information in EngineFunction exports for better interop capabilities
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hace 2 años |
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engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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hace 2 años |
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engineObject.h
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0ce2da3a23
clean up math varsize complaints
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hace 2 años |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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hace 5 años |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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hace 5 años |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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hace 5 años |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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hace 5 años |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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hace 5 años |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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hace 7 años |
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engineTypes.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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hace 2 años |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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hace 5 años |
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engineXMLExport.cpp
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2c9f6a5350
Remove EngineXMLExport filtering
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hace 2 años |
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fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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hace 2 años |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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fileSystemFunctions.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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hace 5 años |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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module.h
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27b6973da0
Reintroduce getFileLine for Console Modules
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hace 2 años |
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persistenceManager.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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hace 4 años |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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propertyParsing.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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hace 8 años |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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hace 7 años |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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hace 7 años |
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runtime.h
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89b0c7f73b
Console Refactor
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hace 2 años |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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hace 10 años |
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script.h
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6de2b455c4
Fix evaluatef argument handling and add regression test
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hace 2 años |
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scriptFilename.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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hace 2 años |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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hace 13 años |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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hace 3 años |
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sim.h
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1940becb2d
Compilation fixes for C++20
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hace 3 años |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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simDatablock.cpp
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e7d17e5453
Fix error in DB substitution logic and add regressiontest
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hace 2 años |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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hace 7 años |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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hace 4 años |
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simDictionary.h
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bcc5459818
whitespace
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hace 9 años |
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simEvents.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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simEvents.h
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50df52ecfc
more console refactor.
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hace 4 años |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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hace 7 años |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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hace 5 años |
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simManager.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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simObject.cpp
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92743f6fd8
Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files.
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hace 2 años |
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simObject.h
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b1f118898e
add TypeHints for inspector viewing
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hace 2 años |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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hace 4 años |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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simObjectMemento.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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simObjectMemento.h
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bcc5459818
whitespace
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hace 9 años |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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hace 10 años |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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hace 5 años |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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hace 5 años |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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hace 4 años |
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simPersistSet.h
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50df52ecfc
more console refactor.
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hace 4 años |
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simSerialize.cpp
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bcc5459818
whitespace
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hace 9 años |
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simSet.cpp
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9e036f142b
fix warn reports for buffer oveeruns
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hace 2 años |
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simSet.h
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35500a87c6
initial port of the new interpreter
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hace 4 años |
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stringStack.cpp
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f056e181b7
remove unused code.
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hace 4 años |
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stringStack.h
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f056e181b7
remove unused code.
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hace 4 años |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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hace 5 años |
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telnetConsole.h
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2c1508c169
uninitialized variables-console
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hace 5 años |
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telnetDebugger.cpp
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89b0c7f73b
Console Refactor
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hace 2 años |
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telnetDebugger.h
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89b0c7f73b
Console Refactor
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hace 2 años |
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typeValidators.cpp
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bcc5459818
whitespace
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hace 9 años |
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typeValidators.h
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2c1508c169
uninitialized variables-console
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hace 5 años |