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test
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0550eb3109
Cleanup
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2 jaren geleden |
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CMDgram.y
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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CMDscan.cpp
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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CMDscan.l
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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ICallMethod.h
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50df52ecfc
more console refactor.
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4 jaren geleden |
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SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 jaren geleden |
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arrayObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 jaren geleden |
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ast.h
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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astAlloc.cpp
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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astNodes.cpp
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0ce2da3a23
clean up math varsize complaints
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2 jaren geleden |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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bison.simple
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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4 jaren geleden |
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cmdgram.cpp
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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cmdgram.h
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d666322a1b
Merging
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8 jaren geleden |
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codeBlock.cpp
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339393aa85
adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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2 jaren geleden |
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codeBlock.h
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5cce344bb1
* BugFix: Fix a missing <vector> include for GCC.
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4 jaren geleden |
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compiledEval.cpp
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0d981b62cf
Merge pull request #1015 from Azaezel/alpha41/consoleCleanups
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2 jaren geleden |
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compiler.cpp
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2e03108856
Optionally allow to treat script assert as warning
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4 jaren geleden |
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compiler.h
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2e03108856
Optionally allow to treat script assert as warning
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4 jaren geleden |
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console.cpp
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b86716c670
further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes
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2 jaren geleden |
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console.h
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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consoleDoc.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 jaren geleden |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 jaren geleden |
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consoleFunctions.cpp
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f79c6280b3
fix strrepeat <0
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2 jaren geleden |
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consoleFunctions.h
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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consoleInternal.cpp
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b86716c670
further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes
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2 jaren geleden |
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consoleInternal.h
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b86716c670
further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes
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2 jaren geleden |
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consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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consoleLogger.h
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35500a87c6
initial port of the new interpreter
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4 jaren geleden |
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consoleObject.cpp
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1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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2 jaren geleden |
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consoleObject.h
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339393aa85
adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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2 jaren geleden |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 jaren geleden |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 jaren geleden |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 jaren geleden |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 jaren geleden |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 jaren geleden |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 jaren geleden |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 jaren geleden |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 jaren geleden |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 jaren geleden |
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dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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5 jaren geleden |
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engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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4 jaren geleden |
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engineDoc.cpp
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93500b6ac4
more changes.
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4 jaren geleden |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 jaren geleden |
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engineExports.h
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339393aa85
adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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2 jaren geleden |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 jaren geleden |
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engineFunctions.h
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42ca155301
Fix non-mvc compilation in EngineDefaultArguments
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5 jaren geleden |
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engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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2 jaren geleden |
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engineObject.h
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0ce2da3a23
clean up math varsize complaints
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2 jaren geleden |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 jaren geleden |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 jaren geleden |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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5 jaren geleden |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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5 jaren geleden |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 jaren geleden |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 jaren geleden |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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5 jaren geleden |
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engineXMLExport.cpp
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f4c8e2683e
Improve type detection of EngineAPI types
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5 jaren geleden |
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fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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fileSystemFunctions.cpp
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a5f3e70653
further conflict resolutions
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2 jaren geleden |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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5 jaren geleden |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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optimizer.cpp
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02447f0996
compile fixes.
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4 jaren geleden |
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persistenceManager.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 jaren geleden |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 jaren geleden |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 jaren geleden |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 jaren geleden |
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scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 jaren geleden |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 jaren geleden |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 jaren geleden |
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sim.h
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1940becb2d
Compilation fixes for C++20
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3 jaren geleden |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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simDatablock.cpp
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2c1508c169
uninitialized variables-console
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5 jaren geleden |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 jaren geleden |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 jaren geleden |
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simDictionary.h
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bcc5459818
whitespace
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9 jaren geleden |
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simEvents.cpp
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59312d7d52
debugger support
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4 jaren geleden |
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simEvents.h
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50df52ecfc
more console refactor.
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4 jaren geleden |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 jaren geleden |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 jaren geleden |
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simManager.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 jaren geleden |
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simObject.cpp
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25e96b613b
better callback filtering for getMethodSigs
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2 jaren geleden |
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simObject.h
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b1f118898e
add TypeHints for inspector viewing
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2 jaren geleden |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 jaren geleden |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 jaren geleden |
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simObjectMemento.h
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bcc5459818
whitespace
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9 jaren geleden |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 jaren geleden |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 jaren geleden |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 jaren geleden |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 jaren geleden |
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simPersistSet.h
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50df52ecfc
more console refactor.
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4 jaren geleden |
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simSerialize.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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simSet.cpp
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9e036f142b
fix warn reports for buffer oveeruns
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2 jaren geleden |
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simSet.h
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35500a87c6
initial port of the new interpreter
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4 jaren geleden |
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stringStack.cpp
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f056e181b7
remove unused code.
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4 jaren geleden |
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stringStack.h
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f056e181b7
remove unused code.
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4 jaren geleden |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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5 jaren geleden |
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telnetConsole.h
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2c1508c169
uninitialized variables-console
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5 jaren geleden |
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telnetDebugger.cpp
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acc2e73f48
Release memory
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2 jaren geleden |
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telnetDebugger.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 jaren geleden |
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typeValidators.cpp
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bcc5459818
whitespace
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9 jaren geleden |
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typeValidators.h
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2c1508c169
uninitialized variables-console
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5 jaren geleden |