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ogg
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fbfd3ed8ed
clang: constructor initialization order
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9 anni fa |
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stream
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fc449307f9
packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization.
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8 anni fa |
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strings
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1b4f238a25
Fixed V610: Undefined behavior
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8 anni fa |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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bitMatrix.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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bitRender.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 anni fa |
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bitRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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bitSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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bitVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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bitVector.h
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b700572931
Fix BitVector copy constructor.
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12 anni fa |
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bitVectorW.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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color.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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color.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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crc.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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crc.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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dataChunker.cpp
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 anni fa |
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dataChunker.h
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 anni fa |
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dnet.cpp
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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11 anni fa |
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dnet.h
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539efcb1e1
Input event changes
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13 anni fa |
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factoryCache.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 anni fa |
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fileObject.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 anni fa |
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fileObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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fileio.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anni fa |
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filterStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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filterStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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frameAllocator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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frameAllocator.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 anni fa |
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iTickable.cpp
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7d6df96d65
ITickable supports object deletion
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12 anni fa |
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iTickable.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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idGenerator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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idGenerator.h
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c19a70814c
Tidy up and fix the various Assert macros
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11 anni fa |
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memVolume.cpp
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anni fa |
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memVolume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anni fa |
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module.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 anni fa |
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module.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 anni fa |
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resizeStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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resizeStream.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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resource.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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resourceManager.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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11 anni fa |
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resourceManager.h
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171a24459f
Remove namespace from header
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12 anni fa |
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stringBuffer.cpp
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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11 anni fa |
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stringBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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stringTable.cpp
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40b871e652
Add profiling to StringTable.
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11 anni fa |
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stringTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tAlgorithm.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tSimpleHashTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tSparseArray.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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tagDictionary.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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9 anni fa |
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tagDictionary.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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threadStatic.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 anni fa |
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threadStatic.h
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4110fe51b2
Fixed thread statics.
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11 anni fa |
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tokenizer.cpp
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7e5ddf4ca2
Resolve issue #163
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12 anni fa |
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tokenizer.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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virtualMountSystem.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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virtualMountSystem.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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volume.cpp
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a849202bde
Added Sanity Check for out of memory
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11 anni fa |
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volume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 anni fa |