| .. |
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test
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1449c4df57
Add some tests for engineAPI and console
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11 роки тому |
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CMDgram.y
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d666322a1b
Merging
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8 роки тому |
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CMDscan.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 роки тому |
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CMDscan.l
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 роки тому |
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ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 роки тому |
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SimXMLDocument.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 роки тому |
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SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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9 роки тому |
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arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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8 роки тому |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 роки тому |
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ast.h
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e80b66464e
ast shadowvar cleanup
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7 роки тому |
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astAlloc.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 роки тому |
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astNodes.cpp
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e80b66464e
ast shadowvar cleanup
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7 роки тому |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
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bison.simple
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
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cmdgram.cpp
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d666322a1b
Merging
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8 роки тому |
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cmdgram.h
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d666322a1b
Merging
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8 роки тому |
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codeBlock.cpp
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 роки тому |
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codeBlock.h
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d666322a1b
Merging
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8 роки тому |
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codeInterpreter.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 роки тому |
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codeInterpreter.h
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d666322a1b
Merging
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8 роки тому |
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compiledEval.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 роки тому |
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compiler.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 роки тому |
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compiler.h
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d666322a1b
Merging
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8 роки тому |
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console.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 роки тому |
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console.h
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 роки тому |
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consoleDoc.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 роки тому |
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consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
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consoleFunctions.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 роки тому |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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11 роки тому |
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consoleInternal.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 роки тому |
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consoleInternal.h
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d666322a1b
Merging
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8 роки тому |
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consoleLogger.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 роки тому |
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consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 роки тому |
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consoleObject.cpp
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eab086e184
A buffer overflow in enumerateConsoleClassesByCategory
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7 роки тому |
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consoleObject.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 роки тому |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 роки тому |
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consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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9 роки тому |
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consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
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consoleTypes.h
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ec4043604e
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
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7 роки тому |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 роки тому |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 роки тому |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 роки тому |
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dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 роки тому |
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dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 роки тому |
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engineAPI.h
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e5884c56a7
Sqlite Console refactor, also rename param to make tooltip function more helpful
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7 роки тому |
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engineDoc.cpp
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5282b37d9f
shadowvar cleanup
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7 роки тому |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 роки тому |
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engineExports.h
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 роки тому |
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engineFunctions.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 роки тому |
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engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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engineObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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9 роки тому |
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engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
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engineStructs.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
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engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 роки тому |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 роки тому |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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engineTypes.h
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2fe623b761
Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI
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7 роки тому |
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engineXMLExport.cpp
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 роки тому |
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fieldBrushObject.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 роки тому |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 роки тому |
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fileSystemFunctions.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 роки тому |
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fixedTuple.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 роки тому |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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persistenceManager.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 роки тому |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 роки тому |
|
propertyParsing.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 роки тому |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 роки тому |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 роки тому |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 роки тому |
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scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 роки тому |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 роки тому |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 роки тому |
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sim.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 роки тому |
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sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 роки тому |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
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simDatablock.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 роки тому |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 роки тому |
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simDictionary.cpp
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2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 роки тому |
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simDictionary.h
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bcc5459818
whitespace
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9 роки тому |
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simEvents.cpp
|
bcc5459818
whitespace
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9 роки тому |
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simEvents.h
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3f97c2cedd
Fix building on GCC
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11 роки тому |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 роки тому |
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simFieldDictionary.h
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 роки тому |
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simManager.cpp
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2369645a5a
simset::objectList to simset::mObjectList
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7 роки тому |
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simObject.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 роки тому |
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simObject.h
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 роки тому |
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simObjectList.cpp
|
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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8 роки тому |
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simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
|
simObjectMemento.cpp
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 роки тому |
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simObjectMemento.h
|
bcc5459818
whitespace
|
9 роки тому |
|
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
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10 роки тому |
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simPersistID.cpp
|
15f67015d3
Reordering initialization methods #1912
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8 роки тому |
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simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 роки тому |
|
simPersistSet.cpp
|
76908eae3c
Eliminate DefineConsoleMethod
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7 роки тому |
|
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 роки тому |
|
simSerialize.cpp
|
bcc5459818
whitespace
|
9 роки тому |
|
simSet.cpp
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
7 роки тому |
|
simSet.h
|
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 роки тому |
|
stringStack.cpp
|
593680fb3f
Move StringStack methods into the cpp file
|
7 роки тому |
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stringStack.h
|
593680fb3f
Move StringStack methods into the cpp file
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7 роки тому |
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telnetConsole.cpp
|
e718841467
Eliminate DefineConsoleFunction
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7 роки тому |
|
telnetConsole.h
|
539efcb1e1
Input event changes
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13 роки тому |
|
telnetDebugger.cpp
|
e718841467
Eliminate DefineConsoleFunction
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7 роки тому |
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telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 роки тому |
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typeValidators.cpp
|
bcc5459818
whitespace
|
9 роки тому |
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typeValidators.h
|
3bc15057ed
exposes getters for typevalidators.
|
8 роки тому |