Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag преди 8 години
collada 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
loader fbfd3ed8ed clang: constructor initialization order преди 9 години
instancingMatHook.cpp 30144a9f98 TheoraTextureObject преди 12 години
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsAnimate.cpp 2002d74b78 Issue found with PVS-Studio: преди 10 години
tsCollision.cpp 3496c549b5 Hardware Skinning Support преди 9 години
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsDecal.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsDump.cpp 2002d74b78 Issue found with PVS-Studio: преди 10 години
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsLastDetail.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx преди 12 години
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsMesh.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. преди 8 години
tsMesh.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. преди 8 години
tsMeshFit.cpp 3496c549b5 Hardware Skinning Support преди 9 години
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag преди 8 години
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support преди 9 години
tsPartInstance.cpp 3496c549b5 Hardware Skinning Support преди 9 години
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsRenderState.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
tsRenderState.h 3496c549b5 Hardware Skinning Support преди 9 години
tsShape.cpp cc9955e102 unused variable cleanup преди 9 години
tsShape.h a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape преди 9 години
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) преди 12 години
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsShapeConstruct.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape преди 9 години
tsShapeConstruct.h d64e2a7019 Removed constexpr use to support VS2013 преди 9 години
tsShapeEdit.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape преди 9 години
tsShapeInstance.cpp ab68a19a8b Merge pull request #1750 from Azaezel/LODloss преди 9 години
tsShapeInstance.h 12019173af Fix load with DTS shapes introduced with HW skinning changes преди 9 години
tsShapeOldRead.cpp 84e8cbb4ee Revert recent style cleanup changes. преди 11 години
tsSortedMesh.cpp 84e8cbb4ee Revert recent style cleanup changes. преди 11 години
tsSortedMesh.h 84e8cbb4ee Revert recent style cleanup changes. преди 11 години
tsThread.cpp 2002d74b78 Issue found with PVS-Studio: преди 10 години
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsTransform.h 7dbfe6994d Engine directory for ticket #1 преди 13 години