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arch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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преди 8 години |
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collada
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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loader
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
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instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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преди 12 години |
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instancingMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsAnimate.cpp
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2002d74b78
Issue found with PVS-Studio:
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преди 10 години |
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tsCollision.cpp
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3496c549b5
Hardware Skinning Support
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преди 9 години |
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tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsDump.cpp
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2002d74b78
Issue found with PVS-Studio:
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преди 10 години |
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tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsLastDetail.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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tsLastDetail.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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преди 12 години |
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tsMaterialList.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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tsMaterialList.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsMesh.cpp
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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преди 8 години |
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tsMesh.h
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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преди 8 години |
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tsMeshFit.cpp
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3496c549b5
Hardware Skinning Support
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преди 9 години |
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tsMeshIntrinsics.cpp
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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преди 8 години |
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tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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преди 9 години |
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tsPartInstance.cpp
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3496c549b5
Hardware Skinning Support
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преди 9 години |
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tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsRenderState.cpp
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
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tsRenderState.h
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3496c549b5
Hardware Skinning Support
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преди 9 години |
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tsShape.cpp
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cc9955e102
unused variable cleanup
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преди 9 години |
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tsShape.h
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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преди 9 години |
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tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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преди 12 години |
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tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsShapeConstruct.cpp
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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преди 9 години |
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tsShapeConstruct.h
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d64e2a7019
Removed constexpr use to support VS2013
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преди 9 години |
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tsShapeEdit.cpp
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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преди 9 години |
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tsShapeInstance.cpp
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ab68a19a8b
Merge pull request #1750 from Azaezel/LODloss
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преди 9 години |
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tsShapeInstance.h
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12019173af
Fix load with DTS shapes introduced with HW skinning changes
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преди 9 години |
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tsShapeOldRead.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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преди 11 години |
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tsSortedMesh.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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преди 11 години |
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tsSortedMesh.h
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84e8cbb4ee
Revert recent style cleanup changes.
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преди 11 години |
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tsThread.cpp
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2002d74b78
Issue found with PVS-Studio:
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преди 10 години |
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tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |