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T3D
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20eefee3cd
Merge branch 'development' into issue_2115
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преди 8 години |
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afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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преди 8 години |
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app
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20eefee3cd
Merge branch 'development' into issue_2115
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преди 8 години |
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assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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преди 8 години |
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cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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преди 8 години |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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преди 9 години |
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console
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20eefee3cd
Merge branch 'development' into issue_2115
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преди 8 години |
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core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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преди 8 години |
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environment
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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преди 8 години |
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forest
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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преди 8 години |
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gfx
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45879b67ff
Loader files didn't properly get deleted with the libmng and lungif library removal.
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преди 8 години |
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gui
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963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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преди 8 години |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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преди 9 години |
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lighting
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4a72d54782
Fix assert on exit when Basic Lighting is removed
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преди 8 години |
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main
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8862bc2f3a
Pass by const reference
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преди 11 години |
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materials
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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преди 8 години |
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math
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0fde97f254
Corrects the documentation.
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преди 8 години |
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module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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преди 8 години |
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navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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преди 8 години |
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persistence
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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преди 8 години |
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platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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преди 8 години |
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platformMac
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6a1048596e
but now it works
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преди 9 години |
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platformPOSIX
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512514df20
Call the correct system rename
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преди 9 години |
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platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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преди 8 години |
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platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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преди 8 години |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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преди 9 години |
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postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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scene
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68efd8e22a
Updates to component classes -
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преди 8 години |
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sfx
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b70f89afa2
sfx-legacy
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преди 8 години |
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shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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преди 8 години |
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sim
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20eefee3cd
Merge branch 'development' into issue_2115
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преди 8 години |
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sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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преди 8 години |
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terrain
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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преди 8 години |
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testing
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fae1bad96c
All unit tests that run now pass.
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преди 11 години |
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ts
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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преди 8 години |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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преди 8 години |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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преди 9 години |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |