Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main преди 8 години
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ogg fbfd3ed8ed clang: constructor initialization order преди 9 години
stream fc449307f9 packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization. преди 8 години
strings 1b4f238a25 Fixed V610: Undefined behavior преди 8 години
util 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
bitMatrix.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
bitRender.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
bitRender.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
bitSet.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
bitVector.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
bitVector.h b700572931 Fix BitVector copy constructor. преди 12 години
bitVectorW.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
color.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
color.h 1f477914aa ColorI::fromLinear fix преди 8 години
crc.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
crc.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
dataChunker.cpp c2cc7142de Reduce the amount of blocks of memory DataChunker uses преди 9 години
dataChunker.h c2cc7142de Reduce the amount of blocks of memory DataChunker uses преди 9 години
dnet.cpp 6492028bb2 Merge pull request #1035 from bpay/memfixes преди 11 години
dnet.h 539efcb1e1 Input event changes преди 13 години
factoryCache.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
fileObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
fileObject.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
fileio.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. преди 11 години
filterStream.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
filterStream.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
frameAllocator.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
frameAllocator.h 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
iTickable.cpp 7d6df96d65 ITickable supports object deletion преди 12 години
iTickable.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
idGenerator.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
idGenerator.h c19a70814c Tidy up and fix the various Assert macros преди 11 години
memVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. преди 11 години
memVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. преди 11 години
module.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
module.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
resizeStream.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
resizeStream.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
resource.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
resource.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
resourceManager.cpp 3ab048c5b0 Fixes after feedback from Luis. преди 11 години
resourceManager.h 171a24459f Remove namespace from header преди 12 години
stringBuffer.cpp fcf52fb5e0 Rename the memory allocating versions to make prev error less likely преди 11 години
stringBuffer.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
stringTable.cpp 40b871e652 Add profiling to StringTable. преди 11 години
stringTable.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tAlgorithm.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSimpleHashTable.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSparseArray.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tagDictionary.cpp dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe преди 9 години
tagDictionary.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
threadStatic.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
threadStatic.h 4110fe51b2 Fixed thread statics. преди 11 години
tokenizer.cpp 7e5ddf4ca2 Resolve issue #163 преди 12 години
tokenizer.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
virtualMountSystem.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
virtualMountSystem.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
volume.cpp a849202bde Added Sanity Check for out of memory преди 11 години
volume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. преди 11 години