Areloch 03efedab37 Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support 1 ano atrás
..
torquescript 30dcf0bf78 (backup) correct malformed error reporting 1 ano atrás
ICallMethod.h 50df52ecfc more console refactor. 4 anos atrás
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anos atrás
SimXMLDocument.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
arrayObject.cpp 24562e6758 aug ArrayObject to have a uniquePair command 1 ano atrás
arrayObject.h 24562e6758 aug ArrayObject to have a uniquePair command 1 ano atrás
console.cpp e6ead9f268 Update console.cpp 2 anos atrás
console.h 0d4c335231 test 1 ano atrás
consoleDoc.cpp 89b0c7f73b Console Refactor 2 anos atrás
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anos atrás
consoleFunctions.cpp 03efedab37 Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support 1 ano atrás
consoleFunctions.h 07ed59a872 TORQUE_TOOLS off compile fix 1 ano atrás
consoleInternal.cpp 1ea74bf8c6 enhanced argc reporting 1 ano atrás
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 anos atrás
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anos atrás
consoleLogger.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 anos atrás
consoleObject.h 815832152d changes on macosx 1 ano atrás
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 anos atrás
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anos atrás
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 anos atrás
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 anos atrás
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 anos atrás
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 anos atrás
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 anos atrás
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 anos atrás
dynamicTypes.h eaa09a6db7 corrections: 1 ano atrás
engineAPI.h f00d53f1d4 Revert "Update engineAPI.h" 1 ano atrás
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 anos atrás
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 anos atrás
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 anos atrás
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 anos atrás
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 anos atrás
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 anos atrás
engineObject.h 2e25059b27 fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase` 1 ano atrás
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 anos atrás
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 anos atrás
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 anos atrás
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 anos atrás
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 anos atrás
engineTypeInfo.h efbe5e90f5 virtuals removed 1 ano atrás
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 anos atrás
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 anos atrás
engineXMLExport.cpp a621cc5100 various warnings 1 ano atrás
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anos atrás
fieldBrushObject.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 anos atrás
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 anos atrás
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 anos atrás
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 anos atrás
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: 2 anos atrás
persistenceManager.h efbe5e90f5 virtuals removed 1 ano atrás
propertyParsing.cpp 89b0c7f73b Console Refactor 2 anos atrás
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 anos atrás
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 anos atrás
runtime.h 89b0c7f73b Console Refactor 2 anos atrás
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
runtimeClassRep.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
script.h a621cc5100 various warnings 1 ano atrás
scriptFilename.cpp 89b0c7f73b Console Refactor 2 anos atrás
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anos atrás
scriptObjects.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 anos atrás
sim.h 1940becb2d Compilation fixes for C++20 3 anos atrás
simBase.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 anos atrás
simDatablock.h efbe5e90f5 virtuals removed 1 ano atrás
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 anos atrás
simDictionary.h bcc5459818 whitespace 9 anos atrás
simEvents.cpp 89b0c7f73b Console Refactor 2 anos atrás
simEvents.h efbe5e90f5 virtuals removed 1 ano atrás
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 anos atrás
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 anos atrás
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call 2 anos atrás
simObject.cpp eaa09a6db7 corrections: 1 ano atrás
simObject.h b77911bdcd Exposes the SceneObjectTypeMasks as an enum type, allowing it to be utilized in inspectors. 1 ano atrás
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 anos atrás
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 anos atrás
simObjectMemento.h bcc5459818 whitespace 9 anos atrás
simObjectRef.h efbe5e90f5 virtuals removed 1 ano atrás
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 anos atrás
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 anos atrás
simPersistSet.cpp 50df52ecfc more console refactor. 4 anos atrás
simPersistSet.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: 2 anos atrás
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns 2 anos atrás
simSet.h efbe5e90f5 virtuals removed 1 ano atrás
stringStack.cpp f056e181b7 remove unused code. 4 anos atrás
stringStack.h f056e181b7 remove unused code. 4 anos atrás
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 anos atrás
telnetConsole.h 2c1508c169 uninitialized variables-console 5 anos atrás
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 anos atrás
telnetDebugger.h 89b0c7f73b Console Refactor 2 anos atrás
typeValidators.cpp bcc5459818 whitespace 9 anos atrás
typeValidators.h efbe5e90f5 virtuals removed 1 ano atrás