| .. |
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torquescript
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30dcf0bf78
(backup) correct malformed error reporting
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1 ano atrás |
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ICallMethod.h
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50df52ecfc
more console refactor.
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4 anos atrás |
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SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anos atrás |
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SimXMLDocument.h
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2b295fb7f0
rest of virtuals removed
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1 ano atrás |
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arrayObject.cpp
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24562e6758
aug ArrayObject to have a uniquePair command
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1 ano atrás |
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arrayObject.h
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24562e6758
aug ArrayObject to have a uniquePair command
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1 ano atrás |
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console.cpp
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e6ead9f268
Update console.cpp
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2 anos atrás |
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console.h
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0d4c335231
test
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1 ano atrás |
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consoleDoc.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 anos atrás |
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consoleFunctions.cpp
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03efedab37
Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support
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1 ano atrás |
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consoleFunctions.h
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07ed59a872
TORQUE_TOOLS off compile fix
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1 ano atrás |
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consoleInternal.cpp
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1ea74bf8c6
enhanced argc reporting
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1 ano atrás |
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consoleInternal.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 anos atrás |
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consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anos atrás |
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consoleLogger.h
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2b295fb7f0
rest of virtuals removed
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1 ano atrás |
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consoleObject.cpp
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 anos atrás |
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consoleObject.h
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815832152d
changes on macosx
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1 ano atrás |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 anos atrás |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 anos atrás |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 anos atrás |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anos atrás |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 anos atrás |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 anos atrás |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 anos atrás |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 anos atrás |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 anos atrás |
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dynamicTypes.h
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eaa09a6db7
corrections:
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1 ano atrás |
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engineAPI.h
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f00d53f1d4
Revert "Update engineAPI.h"
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1 ano atrás |
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engineDoc.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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2 anos atrás |
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engineExports.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 anos atrás |
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engineExports.h
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 anos atrás |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 anos atrás |
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engineFunctions.h
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8748a2cac8
Expose some information in EngineFunction exports for better interop capabilities
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2 anos atrás |
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engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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2 anos atrás |
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engineObject.h
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2e25059b27
fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase`
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1 ano atrás |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 anos atrás |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 anos atrás |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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5 anos atrás |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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5 anos atrás |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 anos atrás |
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engineTypeInfo.h
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efbe5e90f5
virtuals removed
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1 ano atrás |
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engineTypes.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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2 anos atrás |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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5 anos atrás |
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engineXMLExport.cpp
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a621cc5100
various warnings
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1 ano atrás |
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fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anos atrás |
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fieldBrushObject.h
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2b295fb7f0
rest of virtuals removed
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1 ano atrás |
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fileSystemFunctions.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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5 anos atrás |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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module.h
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27b6973da0
Reintroduce getFileLine for Console Modules
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2 anos atrás |
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persistenceManager.cpp
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78147821a0
filter inspector buttons out of the following:
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2 anos atrás |
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persistenceManager.h
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efbe5e90f5
virtuals removed
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1 ano atrás |
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propertyParsing.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anos atrás |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 anos atrás |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 anos atrás |
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runtime.h
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89b0c7f73b
Console Refactor
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2 anos atrás |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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runtimeClassRep.h
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2b295fb7f0
rest of virtuals removed
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1 ano atrás |
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script.h
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a621cc5100
various warnings
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1 ano atrás |
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scriptFilename.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anos atrás |
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scriptObjects.h
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2b295fb7f0
rest of virtuals removed
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1 ano atrás |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 anos atrás |
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sim.h
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1940becb2d
Compilation fixes for C++20
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3 anos atrás |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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simDatablock.cpp
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e7d17e5453
Fix error in DB substitution logic and add regressiontest
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2 anos atrás |
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simDatablock.h
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efbe5e90f5
virtuals removed
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1 ano atrás |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 anos atrás |
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simDictionary.h
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bcc5459818
whitespace
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9 anos atrás |
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simEvents.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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simEvents.h
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efbe5e90f5
virtuals removed
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1 ano atrás |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 anos atrás |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 anos atrás |
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simManager.cpp
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c1e81e0327
stop spamming the console every spawnObject call
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2 anos atrás |
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simObject.cpp
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eaa09a6db7
corrections:
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1 ano atrás |
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simObject.h
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b77911bdcd
Exposes the SceneObjectTypeMasks as an enum type, allowing it to be utilized in inspectors.
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1 ano atrás |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 anos atrás |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |
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simObjectMemento.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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simObjectMemento.h
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bcc5459818
whitespace
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9 anos atrás |
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simObjectRef.h
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efbe5e90f5
virtuals removed
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1 ano atrás |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 anos atrás |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 anos atrás |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 anos atrás |
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simPersistSet.h
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2b295fb7f0
rest of virtuals removed
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1 ano atrás |
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simSerialize.cpp
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78147821a0
filter inspector buttons out of the following:
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2 anos atrás |
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simSet.cpp
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9e036f142b
fix warn reports for buffer oveeruns
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2 anos atrás |
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simSet.h
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efbe5e90f5
virtuals removed
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1 ano atrás |
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stringStack.cpp
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f056e181b7
remove unused code.
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4 anos atrás |
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stringStack.h
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f056e181b7
remove unused code.
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4 anos atrás |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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5 anos atrás |
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telnetConsole.h
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2c1508c169
uninitialized variables-console
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5 anos atrás |
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telnetDebugger.cpp
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89b0c7f73b
Console Refactor
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2 anos atrás |
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telnetDebugger.h
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89b0c7f73b
Console Refactor
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2 anos atrás |
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typeValidators.cpp
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bcc5459818
whitespace
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9 anos atrás |
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typeValidators.h
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efbe5e90f5
virtuals removed
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1 ano atrás |