Areloch 3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. 9 年之前
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culling 2753f562e8 shadow caching 10 年之前
mixin b2b950c84a Add missing include guards to some headers 11 年之前
zones 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance 12 年之前
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 11 年之前
pathManager.h 7dbfe6994d Engine directory for ticket #1 13 年之前
reflectionManager.cpp 41e5caf22b Direct3D11 Engine/source changes 9 年之前
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 年之前
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年之前
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 年之前
reflector.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年之前
reflector.h adc7c72caa clean PlaneReflector member variables declaration. 11 年之前
sceneCameraState.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneCameraState.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneContainer.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 年之前
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 年之前
sceneManager.cpp efc47ed757 Basic fix for stereo rendering without a display device 10 年之前
sceneManager.h a928d142f7 Made some tweaks so I'm happy with it. 11 年之前
sceneObject.cpp bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 年之前
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 年之前
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 年之前
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 11 年之前
sceneRenderState.cpp ec8882c3c8 Ensuring all names are the correct casing for Linux 9 年之前
sceneRenderState.h 91e542b8ec SceneCullingState with culling and camera frustum 12 年之前
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 年之前
simPath.cpp 41e5caf22b Direct3D11 Engine/source changes 9 年之前
simPath.h 41e5caf22b Direct3D11 Engine/source changes 9 年之前