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guiArrayCtrl.cpp
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539efcb1e1
Input event changes
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13 лет назад |
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guiArrayCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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guiCanvas.cpp
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ed36cf2c5c
Changes for BaseUI Update
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3 лет назад |
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guiCanvas.h
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e035aa9114
GuiCanvas Callbacks
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4 лет назад |
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guiControl.cpp
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5c83b417a5
* [GuiControl] BugFix: Don't assume a tooltip profile is going to be set when waking and sleeping.
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4 лет назад |
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guiControl.h
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35500a87c6
initial port of the new interpreter
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4 лет назад |
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guiDefaultControlRender.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 лет назад |
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guiDefaultControlRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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guiOffscreenCanvas.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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guiOffscreenCanvas.h
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8b43ff3465
Update guiOffscreenCanvas.h
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9 лет назад |
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guiScriptNotifyControl.cpp
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c0eec93d55
Avoid nameclash in guiScriptNotifyControl fields
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5 лет назад |
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guiScriptNotifyControl.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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guiTypes.cpp
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 лет назад |
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guiTypes.h
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0dcd272b87
clean up more texture profile refs to kill spam
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4 лет назад |