JeffR 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. %!s(int64=3) %!d(string=hai) anos
..
T3D 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. %!s(int64=3) %!d(string=hai) anos
Verve ed36cf2c5c Changes for BaseUI Update %!s(int64=3) %!d(string=hai) anos
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 %!s(int64=3) %!d(string=hai) anos
app c16b88d709 Fix temporary buffer for scripting conversions. %!s(int64=4) %!d(string=hai) anos
assets d883575d0f fix compilation flaws %!s(int64=3) %!d(string=hai) anos
cinterface 35b33f1864 various fixes and memory corruption bug. %!s(int64=4) %!d(string=hai) anos
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. %!s(int64=4) %!d(string=hai) anos
console 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. %!s(int64=3) %!d(string=hai) anos
core 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation %!s(int64=3) %!d(string=hai) anos
environment 382ee60d86 Sky Sorting %!s(int64=3) %!d(string=hai) anos
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency %!s(int64=3) %!d(string=hai) anos
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. %!s(int64=3) %!d(string=hai) anos
gui 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. %!s(int64=3) %!d(string=hai) anos
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
lighting a05c83493e adress gl spotlights disapearing for deferred %!s(int64=4) %!d(string=hai) anos
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans %!s(int64=7) %!d(string=hai) anos
materials c14c9b78c0 drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map. %!s(int64=3) %!d(string=hai) anos
math b795776b23 requested feature: large number display %!s(int64=3) %!d(string=hai) anos
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=4) %!d(string=hai) anos
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. %!s(int64=4) %!d(string=hai) anos
persistence 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. %!s(int64=3) %!d(string=hai) anos
platform 2311d7d683 * BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add. %!s(int64=4) %!d(string=hai) anos
platformMac 6583134ef2 * Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform. %!s(int64=4) %!d(string=hai) anos
platformPOSIX 4ae7d7ce3f from higuy: "PATH_MAX is defined there on macos" %!s(int64=3) %!d(string=hai) anos
platformSDL 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. %!s(int64=4) %!d(string=hai) anos
platformWin32 bd9b3fd55b * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. %!s(int64=4) %!d(string=hai) anos
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. %!s(int64=4) %!d(string=hai) anos
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. %!s(int64=4) %!d(string=hai) anos
postFx 6474413aaf fix reported ASAN crash %!s(int64=4) %!d(string=hai) anos
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars %!s(int64=3) %!d(string=hai) anos
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. %!s(int64=4) %!d(string=hai) anos
sfx 15ef8b4fbe Cleaned up implementation of #712 %!s(int64=4) %!d(string=hai) anos
shaderGen cbf758e089 Removes the BGRA inversion when displaying vertex colors on materials %!s(int64=3) %!d(string=hai) anos
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. %!s(int64=4) %!d(string=hai) anos
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path %!s(int64=5) %!d(string=hai) anos
terrain 81aa43a4bd Fixed formatting to match the standard for TerrainMaterialAsset inspector fields %!s(int64=3) %!d(string=hai) anos
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. %!s(int64=7) %!d(string=hai) anos
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. %!s(int64=4) %!d(string=hai) anos
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=4) %!d(string=hai) anos
windowManager 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. %!s(int64=4) %!d(string=hai) anos
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=9) %!d(string=hai) anos
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos