Jeff Hutchinson 0d743c8bb9 TScript Bugfix vor 2 Jahren
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torquescript 0d743c8bb9 TScript Bugfix vor 2 Jahren
ICallMethod.h 50df52ecfc more console refactor. vor 4 Jahren
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 3 Jahren
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo vor 4 Jahren
arrayObject.cpp 36c1e928ca don't allow setting a key or value on -1 index vor 2 Jahren
arrayObject.h 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
console.cpp e6ead9f268 Update console.cpp vor 2 Jahren
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime vor 2 Jahren
consoleDoc.cpp 89b0c7f73b Console Refactor vor 2 Jahren
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' vor 5 Jahren
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor vor 2 Jahren
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 3 Jahren
consoleInternal.cpp b366ff9b1c script stabilization tweaks vor 2 Jahren
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime vor 2 Jahren
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 3 Jahren
consoleLogger.h 35500a87c6 initial port of the new interpreter vor 4 Jahren
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: vor 2 Jahren
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 vor 2 Jahren
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space vor 9 Jahren
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' vor 5 Jahren
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. vor 4 Jahren
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets vor 4 Jahren
consoleValueStack.h 964fde8f09 Goodbye String Stack! vor 4 Jahren
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction vor 7 Jahren
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives vor 9 Jahren
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag vor 8 Jahren
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. vor 5 Jahren
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type vor 5 Jahren
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. vor 4 Jahren
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime vor 2 Jahren
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object vor 2 Jahren
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object vor 2 Jahren
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities vor 2 Jahren
engineObject.cpp 0ce2da3a23 clean up math varsize complaints vor 2 Jahren
engineObject.h 0ce2da3a23 clean up math varsize complaints vor 2 Jahren
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 vor 5 Jahren
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 vor 5 Jahren
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions vor 5 Jahren
engineStructs.h a241d27b58 Expand EngineAPI type definitions vor 5 Jahren
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console vor 5 Jahren
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport vor 7 Jahren
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object vor 2 Jahren
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference vor 5 Jahren
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering vor 2 Jahren
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 3 Jahren
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
fileSystemFunctions.cpp 89b0c7f73b Console Refactor vor 2 Jahren
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg vor 5 Jahren
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
module.h 27b6973da0 Reintroduce getFileLine for Console Modules vor 2 Jahren
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: vor 2 Jahren
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
propertyParsing.cpp 89b0c7f73b Console Refactor vor 2 Jahren
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly vor 7 Jahren
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly vor 7 Jahren
runtime.h 89b0c7f73b Console Refactor vor 2 Jahren
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. vor 10 Jahren
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test vor 2 Jahren
scriptFilename.cpp 89b0c7f73b Console Refactor vor 2 Jahren
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 3 Jahren
scriptObjects.h b56f8674cd New ScriptTickObject vor 13 Jahren
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency vor 3 Jahren
sim.h 1940becb2d Compilation fixes for C++20 vor 3 Jahren
simBase.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest vor 2 Jahren
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard vor 7 Jahren
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not vor 4 Jahren
simDictionary.h bcc5459818 whitespace vor 9 Jahren
simEvents.cpp 89b0c7f73b Console Refactor vor 2 Jahren
simEvents.h 50df52ecfc more console refactor. vor 4 Jahren
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess vor 7 Jahren
simFieldDictionary.h 2c1508c169 uninitialized variables-console vor 5 Jahren
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call vor 2 Jahren
simObject.cpp 5791ee68a7 adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace vor 2 Jahren
simObject.h c10808873d hook PrototypeClass(%objectName) on up to inspector vor 2 Jahren
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. vor 4 Jahren
simObjectList.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
simObjectMemento.cpp 89b0c7f73b Console Refactor vor 2 Jahren
simObjectMemento.h bcc5459818 whitespace vor 9 Jahren
simObjectRef.h 5ef130d581 Fixed some random Worder warnings vor 10 Jahren
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI vor 5 Jahren
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI vor 5 Jahren
simPersistSet.cpp 50df52ecfc more console refactor. vor 4 Jahren
simPersistSet.h 50df52ecfc more console refactor. vor 4 Jahren
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: vor 2 Jahren
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns vor 2 Jahren
simSet.h 35500a87c6 initial port of the new interpreter vor 4 Jahren
stringStack.cpp f056e181b7 remove unused code. vor 4 Jahren
stringStack.h f056e181b7 remove unused code. vor 4 Jahren
telnetConsole.cpp 2c1508c169 uninitialized variables-console vor 5 Jahren
telnetConsole.h 2c1508c169 uninitialized variables-console vor 5 Jahren
telnetDebugger.cpp 89b0c7f73b Console Refactor vor 2 Jahren
telnetDebugger.h 89b0c7f73b Console Refactor vor 2 Jahren
typeValidators.cpp bcc5459818 whitespace vor 9 Jahren
typeValidators.h 2c1508c169 uninitialized variables-console vor 5 Jahren