JeffR 7cdace8da3 Fixes bounds scaling issue making the object box in the editor be double the convex's size há 3 anos atrás
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. há 5 anos atrás
buttons 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. há 3 anos atrás
containers 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field há 3 anos atrás
controls 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. há 3 anos atrás
core 01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos() há 3 anos atrás
editor 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. há 3 anos atrás
game 98a079a797 code duplication prune. should aid in stability há 4 anos atrás
shiny 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
theora 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
utility ed36cf2c5c Changes for BaseUI Update há 3 anos atrás
worldEditor 7cdace8da3 Fixes bounds scaling issue making the object box in the editor be double the convex's size há 3 anos atrás