AzaezelX a808990bc6 you want the higher number, not the lower 3 år sedan
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T3D 7cdace8da3 Fixes bounds scaling issue making the object box in the editor be double the convex's size 3 år sedan
Verve ed36cf2c5c Changes for BaseUI Update 3 år sedan
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 år sedan
app c16b88d709 Fix temporary buffer for scripting conversions. 4 år sedan
assets d883575d0f fix compilation flaws 3 år sedan
cinterface 35b33f1864 various fixes and memory corruption bug. 4 år sedan
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 år sedan
console a808990bc6 you want the higher number, not the lower 3 år sedan
core 4ef3f89280 * BugFix: Correct a minor post-merge typo. 3 år sedan
environment 66820fee90 let me underscore this is painfully incorrect and we'll want to revisit it when we have more time, but... this seems to fix mangled decal and decalroad rendering 3 år sedan
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 år sedan
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 år sedan
gui 7cdace8da3 Fixes bounds scaling issue making the object box in the editor be double the convex's size 3 år sedan
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 år sedan
lighting a05c83493e adress gl spotlights disapearing for deferred 4 år sedan
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 8 år sedan
materials de6ee93159 slim ambient down to vec3, default to premul for translucency 3 år sedan
math c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 3 år sedan
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 år sedan
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 år sedan
persistence 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 år sedan
platform 2368f1d97c * Feature: Reimplement POSIX CPU information. 3 år sedan
platformMac 3be4f5983e * Cleanup: Remove mInstallLibrary_Vec from platformMac. 3 år sedan
platformPOSIX 0df555f9eb * Adjustment: Add static keyword to getCPUInformation in POSIXCPUInfo. 3 år sedan
platformSDL d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 3 år sedan
platformWin32 4a92ecf9e5 * BugFix: Remove the last remnant of 3DNow! Extensions. 3 år sedan
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 år sedan
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 år sedan
postFx 6474413aaf fix reported ASAN crash 4 år sedan
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 år sedan
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. 4 år sedan
sfx ff0e418132 fix sDefaultAmbience intialization. 3 år sedan
shaderGen 691eb5f2ba fix computeForwardProbes shadergen gl side 3 år sedan
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. 4 år sedan
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 år sedan
terrain 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 år sedan
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 år sedan
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 4 år sedan
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 år sedan
windowManager 0f81ececae Engine SDL: Use screen space coordinates for both mouse pointer set and get position 3 år sedan
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 år sedan
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 år sedan