| .. |
|
ogg
|
fbfd3ed8ed
clang: constructor initialization order
|
9 jaren geleden |
|
stream
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 jaren geleden |
|
strings
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 jaren geleden |
|
util
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 jaren geleden |
|
bitMatrix.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
bitRender.cpp
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
12 jaren geleden |
|
bitRender.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
bitSet.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
bitVector.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
bitVector.h
|
b700572931
Fix BitVector copy constructor.
|
12 jaren geleden |
|
bitVectorW.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
color.cpp
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 jaren geleden |
|
color.h
|
1f477914aa
ColorI::fromLinear fix
|
8 jaren geleden |
|
crc.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
crc.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
dataChunker.cpp
|
c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
|
9 jaren geleden |
|
dataChunker.h
|
c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
|
9 jaren geleden |
|
dnet.cpp
|
6492028bb2
Merge pull request #1035 from bpay/memfixes
|
11 jaren geleden |
|
dnet.h
|
539efcb1e1
Input event changes
|
13 jaren geleden |
|
factoryCache.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 jaren geleden |
|
fileObject.cpp
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 jaren geleden |
|
fileObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
fileio.h
|
4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
|
11 jaren geleden |
|
filterStream.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
filterStream.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
frameAllocator.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
frameAllocator.h
|
d9a723d533
More cats and cpys in files that xcode doesn't see
|
7 jaren geleden |
|
iTickable.cpp
|
7d6df96d65
ITickable supports object deletion
|
12 jaren geleden |
|
iTickable.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
idGenerator.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
idGenerator.h
|
c19a70814c
Tidy up and fix the various Assert macros
|
11 jaren geleden |
|
memVolume.cpp
|
4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
|
11 jaren geleden |
|
memVolume.h
|
4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
|
11 jaren geleden |
|
module.cpp
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 jaren geleden |
|
module.h
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 jaren geleden |
|
resizeStream.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
resizeStream.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
resource.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
resource.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
resourceManager.cpp
|
3ab048c5b0
Fixes after feedback from Luis.
|
11 jaren geleden |
|
resourceManager.h
|
171a24459f
Remove namespace from header
|
12 jaren geleden |
|
stringBuffer.cpp
|
fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
|
11 jaren geleden |
|
stringBuffer.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
stringTable.cpp
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 jaren geleden |
|
stringTable.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
tAlgorithm.h
|
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
|
8 jaren geleden |
|
tSimpleHashTable.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
tSparseArray.h
|
af0922e175
remove inside a remove after a remove... yeah.... No.
|
7 jaren geleden |
|
tagDictionary.cpp
|
dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
|
9 jaren geleden |
|
tagDictionary.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
threadStatic.cpp
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
12 jaren geleden |
|
threadStatic.h
|
4110fe51b2
Fixed thread statics.
|
11 jaren geleden |
|
tokenizer.cpp
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
7 jaren geleden |
|
tokenizer.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
virtualMountSystem.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
virtualMountSystem.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 jaren geleden |
|
volume.cpp
|
f59b92bf4e
winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
|
7 jaren geleden |
|
volume.h
|
4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
|
11 jaren geleden |