Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
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ogg fbfd3ed8ed clang: constructor initialization order 9 jaren geleden
stream cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
strings 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 jaren geleden
util cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
bitMatrix.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
bitRender.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
bitRender.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
bitSet.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
bitVector.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
bitVector.h b700572931 Fix BitVector copy constructor. 12 jaren geleden
bitVectorW.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
color.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
color.h 1f477914aa ColorI::fromLinear fix 8 jaren geleden
crc.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
crc.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
dataChunker.cpp c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 jaren geleden
dataChunker.h c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 jaren geleden
dnet.cpp 6492028bb2 Merge pull request #1035 from bpay/memfixes 11 jaren geleden
dnet.h 539efcb1e1 Input event changes 13 jaren geleden
factoryCache.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
fileObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 jaren geleden
fileObject.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
fileio.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 jaren geleden
filterStream.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
filterStream.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
frameAllocator.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
frameAllocator.h d9a723d533 More cats and cpys in files that xcode doesn't see 7 jaren geleden
iTickable.cpp 7d6df96d65 ITickable supports object deletion 12 jaren geleden
iTickable.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
idGenerator.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
idGenerator.h c19a70814c Tidy up and fix the various Assert macros 11 jaren geleden
memVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 jaren geleden
memVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 jaren geleden
module.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
module.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 jaren geleden
resizeStream.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
resizeStream.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
resource.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
resource.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
resourceManager.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 jaren geleden
resourceManager.h 171a24459f Remove namespace from header 12 jaren geleden
stringBuffer.cpp fcf52fb5e0 Rename the memory allocating versions to make prev error less likely 11 jaren geleden
stringBuffer.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
stringTable.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 jaren geleden
stringTable.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
tAlgorithm.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 jaren geleden
tSimpleHashTable.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
tSparseArray.h af0922e175 remove inside a remove after a remove... yeah.... No. 7 jaren geleden
tagDictionary.cpp dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 9 jaren geleden
tagDictionary.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
threadStatic.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
threadStatic.h 4110fe51b2 Fixed thread statics. 11 jaren geleden
tokenizer.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 jaren geleden
tokenizer.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
virtualMountSystem.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
virtualMountSystem.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
volume.cpp f59b92bf4e winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def 7 jaren geleden
volume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 jaren geleden