AzaezelX 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 rokov pred
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test da706ccb61 proper fix for https://github.com/GarageGames/Torque3D/issues/1197 11 rokov pred
util 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 rokov pred
mAngAxis.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mAngAxis.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mBox.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
mBox.h 49a735e051 Fix axis check in Box3F::extend method 9 rokov pred
mBoxBase.h 1a851f167d Merge pull request #1807 from Azaezel/boxBaseBorked 9 rokov pred
mConsoleFunctions.cpp e718841467 Eliminate DefineConsoleFunction 7 rokov pred
mConstants.h 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 7 rokov pred
mEase.cpp 300d9eefbf ease member vars tagged as member vars 7 rokov pred
mEase.h 300d9eefbf ease member vars tagged as member vars 7 rokov pred
mIntersector.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 rokov pred
mMath.h 1b47bdd972 Git apparently forgot to commit ALL the changes. 9 rokov pred
mMathAMD.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mMathAMD_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mMathFn.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 rokov pred
mMathSSE.cpp 00cf5ab577 Added x64 check for SSE Intrinsic functions 9 rokov pred
mMathSSE_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mMath_ASM.asm 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mMath_C.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mMatrix.cpp ad267f0505 Fixed angle conversion issues 11 rokov pred
mMatrix.h e10b421641 C4458 declaration hides class member. 10 rokov pred
mOrientedBox.cpp cfb90f37e4 Fix for Issue #136 for Zoning Bug 13 rokov pred
mOrientedBox.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mPlane.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mPlane.h 8538b5fdbf Little optimization in mPlane, originally by Winterleaf 11 rokov pred
mPlaneSet.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 rokov pred
mPlaneTransformer.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mPlaneTransformer.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mPoint.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mPoint2.h 4d3db61e94 credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs with mutli-element classes 10 rokov pred
mPoint3.h 57bad98569 Fixed spacing and optimized 11 rokov pred
mPoint4.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 rokov pred
mPolyhedron.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups 7 rokov pred
mPolyhedron.h b0b2b1314a member var conversion error that oddly didn't crop up till mac testing. 7 rokov pred
mPolyhedron.impl.h d979cf9d2d PolyhedronVectorData core membervar cleanups 7 rokov pred
mQuadPatch.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
mQuadPatch.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
mQuat.cpp 32a4365ea9 Optimized code 11 rokov pred
mQuat.h 2ed30ffeae Adds Clamp to QuatF::dot() 7 rokov pred
mRandom.cpp 58ae331609 U32 MRandomLCG::randI() was using longs 10 rokov pred
mRandom.h 58ae331609 U32 MRandomLCG::randI() was using longs 10 rokov pred
mRandomDeck.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mRandomSet.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mRect.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mRect.h fc51f9767a Fix for RectF::intersectTriangle() 12 rokov pred
mRotation.cpp e718841467 Eliminate DefineConsoleFunction 7 rokov pred
mRotation.h 31ed509c1c Adds some helpful utility math functions. 9 rokov pred
mSilhouetteExtractor.h fbfd3ed8ed clang: constructor initialization order 9 rokov pred
mSolver.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mSphere.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 rokov pred
mSphere.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mSplinePatch.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
mSplinePatch.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
mTransform.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
mathIO.h 300d9eefbf ease member vars tagged as member vars 7 rokov pred
mathTypes.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 rokov pred
mathTypes.h 383d27f2ec The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 9 rokov pred
mathUtils.cpp 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 rokov pred
mathUtils.h c2c34cdd5d Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 9 rokov pred