Jeff Hutchinson 0d743c8bb9 TScript Bugfix 1 год назад
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torquescript 0d743c8bb9 TScript Bugfix 1 год назад
ICallMethod.h 50df52ecfc more console refactor. 4 лет назад
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
arrayObject.cpp 36c1e928ca don't allow setting a key or value on -1 index 1 год назад
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
console.cpp e6ead9f268 Update console.cpp 2 лет назад
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 лет назад
consoleDoc.cpp 89b0c7f73b Console Refactor 2 лет назад
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 лет назад
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 лет назад
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
consoleInternal.cpp b366ff9b1c script stabilization tweaks 2 лет назад
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 лет назад
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 лет назад
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 2 лет назад
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 лет назад
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 лет назад
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 лет назад
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 лет назад
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 лет назад
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 лет назад
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 лет назад
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 лет назад
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 5 лет назад
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 лет назад
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 лет назад
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 лет назад
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 лет назад
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 лет назад
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 лет назад
engineObject.h 0ce2da3a23 clean up math varsize complaints 2 лет назад
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 лет назад
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 лет назад
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 лет назад
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 лет назад
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 лет назад
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 лет назад
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 лет назад
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 лет назад
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering 2 лет назад
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 лет назад
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 лет назад
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 лет назад
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 лет назад
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: 2 лет назад
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
propertyParsing.cpp 89b0c7f73b Console Refactor 2 лет назад
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 лет назад
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 лет назад
runtime.h 89b0c7f73b Console Refactor 2 лет назад
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test 2 лет назад
scriptFilename.cpp 89b0c7f73b Console Refactor 2 лет назад
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 лет назад
scriptObjects.h b56f8674cd New ScriptTickObject 13 лет назад
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 лет назад
sim.h 1940becb2d Compilation fixes for C++20 3 лет назад
simBase.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 лет назад
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 лет назад
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 лет назад
simDictionary.h bcc5459818 whitespace 9 лет назад
simEvents.cpp 89b0c7f73b Console Refactor 2 лет назад
simEvents.h 50df52ecfc more console refactor. 4 лет назад
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 лет назад
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 лет назад
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call 2 лет назад
simObject.cpp 5791ee68a7 adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace 2 лет назад
simObject.h c10808873d hook PrototypeClass(%objectName) on up to inspector 2 лет назад
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 лет назад
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 лет назад
simObjectMemento.h bcc5459818 whitespace 9 лет назад
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 лет назад
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 лет назад
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 лет назад
simPersistSet.cpp 50df52ecfc more console refactor. 4 лет назад
simPersistSet.h 50df52ecfc more console refactor. 4 лет назад
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: 2 лет назад
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns 2 лет назад
simSet.h 35500a87c6 initial port of the new interpreter 4 лет назад
stringStack.cpp f056e181b7 remove unused code. 4 лет назад
stringStack.h f056e181b7 remove unused code. 4 лет назад
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 лет назад
telnetConsole.h 2c1508c169 uninitialized variables-console 5 лет назад
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 лет назад
telnetDebugger.h 89b0c7f73b Console Refactor 2 лет назад
typeValidators.cpp bcc5459818 whitespace 9 лет назад
typeValidators.h 2c1508c169 uninitialized variables-console 5 лет назад