AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 éve
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glsl 4203c4d064 since the baseline assumptions now recievesshadows defaults to on, set it so for terrains 3 éve
hlsl 4203c4d064 since the baseline assumptions now recievesshadows defaults to on, set it so for terrains 3 éve
terrCell.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 éve
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 éve
terrCellMaterial.cpp 1dd8149074 cleanups for terrain blending 3 éve
terrCellMaterial.h 481e2a7230 Improve terrain rendering, handle bug with no detail 5 éve
terrCollision.cpp ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 éve
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 éve
terrData.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 éve
terrData.h ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 éve
terrExport.cpp 76908eae3c Eliminate DefineConsoleMethod 7 éve
terrFeatureTypes.cpp 4f472bf402 New terrain blending 5 éve
terrFeatureTypes.h 4f472bf402 New terrain blending 5 éve
terrFile.cpp 1b282e0baf use internalname for terrain layers 4 éve
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 éve
terrImport.cpp f7ce1efd62 Consolidates and standardizes terrain creation between the editor, asset browser and creator panel 5 éve
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
terrMaterial.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 éve
terrMaterial.h 98a079a797 code duplication prune. should aid in stability 4 éve
terrRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 éve
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 éve