James Urquhart 2aca5f6ee7 Remove unused stereo target codepath in Oculus code 10 anni fa
..
leapMotion 6105849df2 Leap Motion input device support 13 anni fa
oculusVR 2aca5f6ee7 Remove unused stereo target codepath in Oculus code 10 anni fa
razerHydra 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 11 anni fa
IInputDevice.h 32a3bab2f7 Moved platform input event files under new input directory 13 anni fa
event.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anni fa
event.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 anni fa