Jeff Hutchinson 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation il y a 3 ans
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T3D 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. il y a 3 ans
Verve ed36cf2c5c Changes for BaseUI Update il y a 3 ans
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 il y a 3 ans
app c16b88d709 Fix temporary buffer for scripting conversions. il y a 4 ans
assets d883575d0f fix compilation flaws il y a 3 ans
cinterface 35b33f1864 various fixes and memory corruption bug. il y a 4 ans
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
console 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation il y a 3 ans
core 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation il y a 3 ans
environment 382ee60d86 Sky Sorting il y a 3 ans
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency il y a 3 ans
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. il y a 3 ans
gui 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions il y a 3 ans
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
lighting a05c83493e adress gl spotlights disapearing for deferred il y a 4 ans
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans il y a 8 ans
materials c14c9b78c0 drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map. il y a 3 ans
math b795776b23 requested feature: large number display il y a 3 ans
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
persistence 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. il y a 3 ans
platform 2311d7d683 * BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add. il y a 4 ans
platformMac 6583134ef2 * Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform. il y a 4 ans
platformPOSIX 4ae7d7ce3f from higuy: "PATH_MAX is defined there on macos" il y a 3 ans
platformSDL 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
platformWin32 bd9b3fd55b * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. il y a 4 ans
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. il y a 4 ans
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. il y a 4 ans
postFx 6474413aaf fix reported ASAN crash il y a 4 ans
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars il y a 3 ans
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. il y a 4 ans
sfx 15ef8b4fbe Cleaned up implementation of #712 il y a 4 ans
shaderGen cbf758e089 Removes the BGRA inversion when displaying vertex colors on materials il y a 3 ans
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. il y a 4 ans
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path il y a 6 ans
terrain 81aa43a4bd Fixed formatting to match the standard for TerrainMaterialAsset inspector fields il y a 3 ans
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. il y a 7 ans
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. il y a 4 ans
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
windowManager 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. il y a 4 ans
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake il y a 9 ans
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 il y a 13 ans