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T3D
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a2ecbe53dd
gcc seems to have an issue converting nullptr to Resource<TSShape>, so this will at least get it compiling
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4 yıl önce |
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Verve
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 yıl önce |
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afx
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 yıl önce |
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app
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c7b44203ad
sanity check
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4 yıl önce |
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assets
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b5b06c4a10
assettext/macrotext/assetdoc refinements ala https://github.com/TorqueGameEngines/Torque3D/pull/518
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4 yıl önce |
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cinterface
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 yıl önce |
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collision
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 yıl önce |
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console
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594c4f65c7
bad constructor usage! bad! GCC no like!
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4 yıl önce |
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core
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59e162abe5
void floating point error clipping courtessy higuy and hutch
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4 yıl önce |
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environment
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f185bef8a3
leverage isScriptFile
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4 yıl önce |
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forest
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20e4f3c120
wrap to remove ambiguity
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4 yıl önce |
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gfx
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86a8fb5854
Merge pull request #523 from Azaezel/alpha40/windowWonk
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4 yıl önce |
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gui
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1037b5d718
extraneous entry
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4 yıl önce |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 yıl önce |
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lighting
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c41b8e00ff
clean up the light.cookie entries
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4 yıl önce |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 yıl önce |
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materials
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76386f433c
fix eronous extra glue code in macro, fix slash direction in include
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4 yıl önce |
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math
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b7b4ced8d6
adds binary to decimal and vice versa methods
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4 yıl önce |
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module
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 yıl önce |
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navigation
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46b0aee637
NavMesh loading from zip file.
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5 yıl önce |
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persistence
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 yıl önce |
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platform
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e981fd2cc3
Add support for aarch64 / apple silicon
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4 yıl önce |
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platformMac
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cddacf1c48
mac compilation and standarization fixes
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4 yıl önce |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 yıl önce |
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platformSDL
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254ac462b5
sdl usage standards proposal 3:
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5 yıl önce |
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platformWin32
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a0ba345095
Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization
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5 yıl önce |
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platformX86UNIX
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3a4f0e8808
* [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned.
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4 yıl önce |
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postFx
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555c563b39
More updating of editor icons to assets
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4 yıl önce |
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renderInstance
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 yıl önce |
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scene
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 yıl önce |
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sfx
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52c83d19e1
Added shapeFile field to TSForestItemData convert setting
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4 yıl önce |
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shaderGen
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594c4f65c7
bad constructor usage! bad! GCC no like!
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4 yıl önce |
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sim
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 yıl önce |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 yıl önce |
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terrain
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438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
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4 yıl önce |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 yıl önce |
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ts
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0285e073b9
wrap all the things!
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4 yıl önce |
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util
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 yıl önce |
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windowManager
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431fb05b6f
get the splash screen on linux to stop corrupting the main window
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4 yıl önce |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 yıl önce |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |