Brian Roberts 190343cbc7 Merge pull request #531 from Ragora/bugfix-asset-browser-linux 4 yıl önce
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T3D a2ecbe53dd gcc seems to have an issue converting nullptr to Resource<TSShape>, so this will at least get it compiling 4 yıl önce
Verve 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 yıl önce
afx 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
app c7b44203ad sanity check 4 yıl önce
assets b5b06c4a10 assettext/macrotext/assetdoc refinements ala https://github.com/TorqueGameEngines/Torque3D/pull/518 4 yıl önce
cinterface c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 yıl önce
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 yıl önce
console 594c4f65c7 bad constructor usage! bad! GCC no like! 4 yıl önce
core 59e162abe5 void floating point error clipping courtessy higuy and hutch 4 yıl önce
environment f185bef8a3 leverage isScriptFile 4 yıl önce
forest 20e4f3c120 wrap to remove ambiguity 4 yıl önce
gfx 86a8fb5854 Merge pull request #523 from Azaezel/alpha40/windowWonk 4 yıl önce
gui 1037b5d718 extraneous entry 4 yıl önce
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 yıl önce
lighting c41b8e00ff clean up the light.cookie entries 4 yıl önce
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 yıl önce
materials 76386f433c fix eronous extra glue code in macro, fix slash direction in include 4 yıl önce
math b7b4ced8d6 adds binary to decimal and vice versa methods 4 yıl önce
module 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
navigation 46b0aee637 NavMesh loading from zip file. 5 yıl önce
persistence 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 yıl önce
platform e981fd2cc3 Add support for aarch64 / apple silicon 4 yıl önce
platformMac cddacf1c48 mac compilation and standarization fixes 4 yıl önce
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 yıl önce
platformSDL 254ac462b5 sdl usage standards proposal 3: 5 yıl önce
platformWin32 a0ba345095 Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization 5 yıl önce
platformX86UNIX 3a4f0e8808 * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 4 yıl önce
postFx 555c563b39 More updating of editor icons to assets 4 yıl önce
renderInstance 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
scene 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 yıl önce
sfx 52c83d19e1 Added shapeFile field to TSForestItemData convert setting 4 yıl önce
shaderGen 594c4f65c7 bad constructor usage! bad! GCC no like! 4 yıl önce
sim 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 yıl önce
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 yıl önce
terrain 438e6cbb3c fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter 4 yıl önce
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 yıl önce
ts 0285e073b9 wrap all the things! 4 yıl önce
util 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
windowManager 431fb05b6f get the splash screen on linux to stop corrupting the main window 4 yıl önce
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 yıl önce
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 yıl önce