Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 年 前
..
editors fbfd3ed8ed clang: constructor initialization order 9 年 前
VolumetricFog.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 年 前
VolumetricFog.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 年 前
VolumetricFogRTManager.cpp 41e5caf22b Direct3D11 Engine/source changes 9 年 前
VolumetricFogRTManager.h 41e5caf22b Direct3D11 Engine/source changes 9 年 前
basicClouds.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年 前
basicClouds.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 年 前
cloudLayer.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年 前
cloudLayer.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 年 前
decalRoad.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 年 前
decalRoad.h 7dbfe6994d Engine directory for ticket #1 13 年 前
meshRoad.cpp 15f67015d3 Reordering initialization methods #1912 8 年 前
meshRoad.h 7dbfe6994d Engine directory for ticket #1 13 年 前
nodeListManager.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
nodeListManager.h 7dbfe6994d Engine directory for ticket #1 13 年 前
river.cpp bcc5459818 whitespace 9 年 前
river.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年 前
scatterSky.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 年 前
scatterSky.h 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 年 前
skyBox.cpp ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 9 年 前
skyBox.h 27720cb786 Corrected SkyBox vertex format 10 年 前
sun.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 年 前
sun.h 2753f562e8 shadow caching 10 年 前
timeOfDay.cpp 15f67015d3 Reordering initialization methods #1912 8 年 前
timeOfDay.h 7dbfe6994d Engine directory for ticket #1 13 年 前
waterBlock.cpp 1ee127b753 more unused variable cleanups 9 年 前
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年 前
waterObject.cpp 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 年 前
waterObject.h 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 年 前
waterPlane.cpp dd64004eaf MacOS platform support. 9 年 前
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年 前