Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 лет назад
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D3D11 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 9 лет назад
D3D9 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 9 лет назад
Null 28d303c5ea Added immutable vertex and index buffers. 10 лет назад
bitmap 66c7173fda adds profiling to the various gbitmap loaders* 8 лет назад
gl 15f67015d3 Reordering initialization methods #1912 8 лет назад
sim 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 лет назад
util 3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset 11 лет назад
video 15f67015d3 Reordering initialization methods #1912 8 лет назад
gFont.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
gFont.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
genericConstBuffer.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
genericConstBuffer.h 3496c549b5 Hardware Skinning Support 9 лет назад
gfxAPI.cpp 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxAdapter.h 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
gfxCardProfile.cpp dd64004eaf MacOS platform support. 9 лет назад
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxDevice.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
gfxDevice.h 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxDrawUtil.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 лет назад
gfxEnums.h da6bcbeb2b Improvements to openvr code 9 лет назад
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxFence.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxFontRenderBatcher.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxFormatUtils.cpp d63b820e35 More fixes 12 лет назад
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxInit.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxOcclusionQuery.h fbfd3ed8ed clang: constructor initialization order 9 лет назад
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. 10 лет назад
gfxPrimitiveBuffer.h 3496c549b5 Hardware Skinning Support 9 лет назад
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxShader.cpp 88106f9032 Fixed type inference for nulls in console functions 9 лет назад
gfxShader.h 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxStateBlock.h dd08fd2e7d Add OpenGL support. 11 лет назад
gfxStringEnumTranslate.cpp 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxTextureManager.cpp 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 9 лет назад
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 13 лет назад
gfxTextureObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 лет назад
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
gfxTextureProfile.cpp 4b1895cba5 Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated. 9 лет назад
gfxTextureProfile.h 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxVertexBuffer.h fbfd3ed8ed clang: constructor initialization order 9 лет назад
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gfxVertexFormat.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
gfxVertexFormat.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
gfxVertexTypes.cpp 3496c549b5 Hardware Skinning Support 9 лет назад
gfxVertexTypes.h 3496c549b5 Hardware Skinning Support 9 лет назад
primBuilder.cpp 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
primBuilder.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
screenshot.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 лет назад