AzaezelX e9415a0994 uninitialized variables-collision há 5 anos atrás
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glsl 596dcb935d general cleanup GLSL side for terrain há 6 anos atrás
hlsl 29a8d5d36c backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks há 6 anos atrás
terrCell.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. há 8 anos atrás
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. há 8 anos atrás
terrCellMaterial.cpp 29a8d5d36c backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks há 6 anos atrás
terrCellMaterial.h b19a4b22c8 Implementation of reflection and skylight probes. há 7 anos atrás
terrCollision.cpp e9415a0994 uninitialized variables-collision há 5 anos atrás
terrCollision.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
terrData.cpp c0dd314c12 Changed default terrain paths to go into data/terrains if nothing is set há 6 anos atrás
terrData.h 22249bf4d4 WIP of updating terrain editor to work with assets há 6 anos atrás
terrExport.cpp 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
terrFeatureTypes.cpp b19a4b22c8 Implementation of reflection and skylight probes. há 7 anos atrás
terrFeatureTypes.h b19a4b22c8 Implementation of reflection and skylight probes. há 7 anos atrás
terrFile.cpp ccb500f0ca leftovers from when we added explicit 16 bit greyscale texture support há 6 anos atrás
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. há 12 anos atrás
terrImport.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. há 6 anos atrás
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
terrMaterial.cpp 796a95b8a5 Adds isSRGB and invertSmoothness checkboxes to terrain material editor há 6 anos atrás
terrMaterial.h 29a8d5d36c backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks há 6 anos atrás
terrRender.cpp b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles há 8 anos atrás
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. há 8 anos atrás