Areloch 577e8d8608 Merge pull request #2131 from lukaspj/improve-console-dump před 8 roky
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T3D 86a0ba44d3 Cleanup of the elements exposed to the console před 8 roky
afx 86a0ba44d3 Cleanup of the elements exposed to the console před 8 roky
app d666322a1b Merging před 8 roky
assets 950723eb51 Implements support of autoloaded assets. před 8 roky
cinterface ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. před 8 roky
collision bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval před 9 roky
console ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function před 8 roky
core e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main před 8 roky
environment e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main před 8 roky
forest 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. před 8 roky
gfx 45879b67ff Loader files didn't properly get deleted with the libmng and lungif library removal. před 8 roky
gui fad103e4b1 Merge pull request #2126 from Areloch/FixComponentEditorDisplay před 8 roky
i18n 6419ba1e33 localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization před 9 roky
lighting 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. před 8 roky
main 8862bc2f3a Pass by const reference před 11 roky
materials a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) před 8 roky
math 0fde97f254 Corrects the documentation. před 8 roky
module 86a0ba44d3 Cleanup of the elements exposed to the console před 8 roky
navigation 83aa47da1a profiling blocks for navmesh subsystem analysis před 8 roky
persistence c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption před 8 roky
platform f657f774ce Updates Native File Dialogs lib to enable browsing and selecting of folders, instead of just files. před 8 roky
platformMac 6a1048596e but now it works před 9 roky
platformPOSIX 512514df20 Call the correct system rename před 9 roky
platformSDL 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
platformWin32 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
platformX86UNIX 7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. před 9 roky
postFx 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
renderInstance 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
scene 95053c6038 Merge pull request #2095 from Areloch/SetForwardVector před 8 roky
sfx b70f89afa2 sfx-legacy před 8 roky
shaderGen 5220032bd4 Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields. před 8 roky
sim 86a0ba44d3 Cleanup of the elements exposed to the console před 8 roky
sqlite d7c7847274 Mac compile fix for SQLiteObject před 8 roky
terrain e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main před 8 roky
testing fae1bad96c All unit tests that run now pass. před 11 roky
ts e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main před 8 roky
util 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy před 8 roky
windowManager e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main před 8 roky
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake před 9 roky
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 před 13 roky