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3d
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cc9955e102
unused variable cleanup
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há 9 anos atrás |
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buttons
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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containers
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15f67015d3
Reordering initialization methods #1912
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há 8 anos atrás |
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controls
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526d4ea31a
Remove unneeded isParent handling for entities in the GuiTreeViewCtrl
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há 8 anos atrás |
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core
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4ea3c90b5b
Adds a function to get the cursor position in local coords
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há 8 anos atrás |
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editor
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b5277e0f08
Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector.
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há 8 anos atrás |
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game
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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shiny
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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há 11 anos atrás |
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theora
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fd715f3ef3
add loop playback to GuiTheoraCtrl
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há 9 anos atrás |
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utility
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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há 10 anos atrás |
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worldEditor
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fad103e4b1
Merge pull request #2126 from Areloch/FixComponentEditorDisplay
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há 8 anos atrás |