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T3D
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5f463d09d9
replace fix #1736 for add physicShape datablock from the editor
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9 年 前 |
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app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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10 年 前 |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 年 前 |
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cinterface
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 年 前 |
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collision
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11398bb04e
Issue found with PVS-Studio:
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10 年 前 |
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console
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810ac82eae
Adds a missed cleanup for currentNewObj.
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9 年 前 |
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core
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8cae1e5dcb
Merge pull request #1749 from Azaezel/linearizeLights
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9 年 前 |
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environment
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3496c549b5
Hardware Skinning Support
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9 年 前 |
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forest
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2753f562e8
shadow caching
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10 年 前 |
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gfx
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 年 前 |
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gui
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db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
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9 年 前 |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 年 前 |
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lighting
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13f00ca79d
adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights.
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9 年 前 |
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main
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8862bc2f3a
Pass by const reference
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11 年 前 |
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materials
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5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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9 年 前 |
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math
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1a405264c2
changes "Rotation" instead of "rotation" #1702
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9 年 前 |
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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9 年 前 |
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navigation
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6a5820d3a2
navmesh file load error-fix
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9 年 前 |
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persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 年 前 |
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platform
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年 前 |
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platformMac
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4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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10 年 前 |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 年 前 |
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platformSDL
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51049b6e8c
Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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9 年 前 |
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platformWin32
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 年 前 |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年 前 |
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postFx
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41e5caf22b
Direct3D11 Engine/source changes
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9 年 前 |
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renderInstance
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3496c549b5
Hardware Skinning Support
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9 年 前 |
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scene
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b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
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9 年 前 |
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sfx
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f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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10 年 前 |
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shaderGen
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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9 年 前 |
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sim
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de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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9 年 前 |
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terrain
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598fb758f3
embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending.
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9 年 前 |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 年 前 |
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ts
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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9 年 前 |
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util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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10 年 前 |
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windowManager
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6f72c7b119
Implements the splash screen window to the SDL platform stuff.
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9 年 前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年 前 |