Jeff Hutchinson 0d743c8bb9 TScript Bugfix il y a 1 an
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torquescript 0d743c8bb9 TScript Bugfix il y a 1 an
ICallMethod.h 50df52ecfc more console refactor. il y a 4 ans
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo il y a 4 ans
arrayObject.cpp 36c1e928ca don't allow setting a key or value on -1 index il y a 2 ans
arrayObject.h 45ae5e71cb fixed lots of tabs and space il y a 9 ans
console.cpp e6ead9f268 Update console.cpp il y a 2 ans
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime il y a 2 ans
consoleDoc.cpp 89b0c7f73b Console Refactor il y a 2 ans
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
consoleFunctions.cpp 5615cc33d8 Remove CInterface script hooks, superseded by console refactor il y a 2 ans
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
consoleInternal.cpp b366ff9b1c script stabilization tweaks il y a 2 ans
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime il y a 2 ans
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
consoleLogger.h 35500a87c6 initial port of the new interpreter il y a 4 ans
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: il y a 2 ans
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 il y a 2 ans
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space il y a 9 ans
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. il y a 4 ans
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
consoleValueStack.h 964fde8f09 Goodbye String Stack! il y a 4 ans
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction il y a 7 ans
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives il y a 9 ans
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag il y a 8 ans
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type il y a 5 ans
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. il y a 4 ans
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime il y a 2 ans
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object il y a 2 ans
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object il y a 2 ans
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order il y a 9 ans
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities il y a 2 ans
engineObject.cpp 0ce2da3a23 clean up math varsize complaints il y a 2 ans
engineObject.h 0ce2da3a23 clean up math varsize complaints il y a 2 ans
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 il y a 5 ans
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 il y a 5 ans
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions il y a 5 ans
engineStructs.h a241d27b58 Expand EngineAPI type definitions il y a 5 ans
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport il y a 7 ans
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object il y a 2 ans
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference il y a 5 ans
engineXMLExport.cpp 2c9f6a5350 Remove EngineXMLExport filtering il y a 2 ans
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
fileSystemFunctions.cpp 89b0c7f73b Console Refactor il y a 2 ans
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg il y a 5 ans
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
module.h 27b6973da0 Reintroduce getFileLine for Console Modules il y a 2 ans
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: il y a 2 ans
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
propertyParsing.cpp 89b0c7f73b Console Refactor il y a 2 ans
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly il y a 7 ans
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly il y a 7 ans
runtime.h 89b0c7f73b Console Refactor il y a 2 ans
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. il y a 10 ans
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test il y a 2 ans
scriptFilename.cpp 89b0c7f73b Console Refactor il y a 2 ans
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
scriptObjects.h b56f8674cd New ScriptTickObject il y a 13 ans
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency il y a 3 ans
sim.h 1940becb2d Compilation fixes for C++20 il y a 3 ans
simBase.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest il y a 2 ans
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard il y a 7 ans
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not il y a 4 ans
simDictionary.h bcc5459818 whitespace il y a 9 ans
simEvents.cpp 89b0c7f73b Console Refactor il y a 2 ans
simEvents.h 50df52ecfc more console refactor. il y a 4 ans
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
simFieldDictionary.h 2c1508c169 uninitialized variables-console il y a 5 ans
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call il y a 2 ans
simObject.cpp 5791ee68a7 adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace il y a 2 ans
simObject.h c10808873d hook PrototypeClass(%objectName) on up to inspector il y a 2 ans
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
simObjectList.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simObjectMemento.cpp 89b0c7f73b Console Refactor il y a 2 ans
simObjectMemento.h bcc5459818 whitespace il y a 9 ans
simObjectRef.h 5ef130d581 Fixed some random Worder warnings il y a 10 ans
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI il y a 5 ans
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI il y a 5 ans
simPersistSet.cpp 50df52ecfc more console refactor. il y a 4 ans
simPersistSet.h 50df52ecfc more console refactor. il y a 4 ans
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: il y a 2 ans
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns il y a 2 ans
simSet.h 35500a87c6 initial port of the new interpreter il y a 4 ans
stringStack.cpp f056e181b7 remove unused code. il y a 4 ans
stringStack.h f056e181b7 remove unused code. il y a 4 ans
telnetConsole.cpp 2c1508c169 uninitialized variables-console il y a 5 ans
telnetConsole.h 2c1508c169 uninitialized variables-console il y a 5 ans
telnetDebugger.cpp 89b0c7f73b Console Refactor il y a 2 ans
telnetDebugger.h 89b0c7f73b Console Refactor il y a 2 ans
typeValidators.cpp bcc5459818 whitespace il y a 9 ans
typeValidators.h 2c1508c169 uninitialized variables-console il y a 5 ans