Brian Roberts 3c358d45d0 Merge pull request #1396 from Azaezel/alpha41/goFilterFish hai 11 meses
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T3D 18750047fb game mode filterfix hai 11 meses
Verve 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
afx d2a1153a49 turn zbuffer checks on, account for reverse depth changes hai 1 ano
app 2b295fb7f0 rest of virtuals removed hai 1 ano
assets 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics hai 1 ano
cinterface 87c6884433 Expose SimObjectPtr C-API functions using EngineAPI %!s(int64=2) %!d(string=hai) anos
collision 25d6ee5372 backup hai 1 ano
console b36ec14194 add typeS16 hai 11 meses
core 5e8af7020c Fix memory leak in ZipSubRStream hai 11 meses
environment 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. hai 11 meses
forest 99bcf7ca3e fix forest editor failing to pop up a create new hai 1 ano
gfx 676a3dd6dc Merge pull request #1390 from Azaezel/alpha41/probeCountPass hai 11 meses
gui 5fb73edc00 setFirstResonder Safeties hai 11 meses
i18n 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
lighting 59c52fc94c Fix for bug reported by Rod hai 1 ano
main bf02918f6e _get_current_locale needs #include <locale.h> %!s(int64=2) %!d(string=hai) anos
materials 0458228e1c Update processedMaterial.cpp hai 1 ano
math 9af22dc302 BUG: Probe baking look at matrix was wrong hai 1 ano
module 46f6f6a9da Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order hai 1 ano
navigation b1e7b817d2 Update duDebugDrawTorque.cpp hai 1 ano
persistence b36ec14194 add typeS16 hai 11 meses
platform c41f4d6680 since hai 1 ano
platformMac 9bc06f0887 main dir %!s(int64=2) %!d(string=hai) anos
platformPOSIX 4ae888e4f8 Update POSIXFileio.cpp %!s(int64=2) %!d(string=hai) anos
platformSDL 05a083ca6f Merge pull request #1234 from marauder2k9-torque/virtuals-override hai 1 ano
platformWin32 eb33fe04af working vhacd hai 1 ano
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. %!s(int64=4) %!d(string=hai) anos
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. %!s(int64=4) %!d(string=hai) anos
postFx f6dc694bd4 fully working hai 1 ano
renderInstance c830d20150 update max probecount hai 11 meses
scene db42149fb5 Path class augs hai 11 meses
sfx e47fe2b1f3 Adjusts the OpenAL device listing query to ensure more reliable results. hai 1 ano
shaderGen 56e4484ff6 remove glowbin as it's own render pass hai 1 ano
sim 2b295fb7f0 rest of virtuals removed hai 1 ano
sqlite 0780cac6c8 Fix for build %!s(int64=3) %!d(string=hai) anos
terrain 2b295fb7f0 rest of virtuals removed hai 1 ano
testing 2ed9fbb6ff Update mathMatrixTest.cpp hai 1 ano
ts f5b7f70f50 add a specific lod option for findColDetails hai 1 ano
util 5c701fe09e file write clarifications hai 1 ano
windowManager 2b295fb7f0 rest of virtuals removed hai 1 ano
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt b3ddd712ce suport augs for modules that include full libraries hai 1 ano
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos