Areloch cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 vuotta sitten
..
test 1449c4df57 Add some tests for engineAPI and console 11 vuotta sitten
CMDgram.y d666322a1b Merging 8 vuotta sitten
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 vuotta sitten
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 vuotta sitten
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 vuotta sitten
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 vuotta sitten
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 vuotta sitten
ast.h e80b66464e ast shadowvar cleanup 7 vuotta sitten
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 vuotta sitten
astNodes.cpp e80b66464e ast shadowvar cleanup 7 vuotta sitten
bison.bat 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
bison.simple 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
cmdgram.cpp d666322a1b Merging 8 vuotta sitten
cmdgram.h d666322a1b Merging 8 vuotta sitten
codeBlock.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 vuotta sitten
codeBlock.h d666322a1b Merging 8 vuotta sitten
codeInterpreter.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 vuotta sitten
codeInterpreter.h d666322a1b Merging 8 vuotta sitten
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 vuotta sitten
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 vuotta sitten
compiler.h d666322a1b Merging 8 vuotta sitten
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 vuotta sitten
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 vuotta sitten
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 vuotta sitten
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 vuotta sitten
consoleFunctions.h 39d5563a8c Added type checking functions 11 vuotta sitten
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 vuotta sitten
consoleInternal.h d666322a1b Merging 8 vuotta sitten
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 vuotta sitten
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 vuotta sitten
consoleObject.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 vuotta sitten
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 vuotta sitten
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 vuotta sitten
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 7 vuotta sitten
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 vuotta sitten
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 vuotta sitten
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 vuotta sitten
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 vuotta sitten
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
engineAPI.h 780e1dc73f Use FixedTuple in EngineTrampoline, to make memory-layout consistent 7 vuotta sitten
engineDoc.cpp 5282b37d9f shadowvar cleanup 7 vuotta sitten
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 vuotta sitten
engineFunctions.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 vuotta sitten
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 vuotta sitten
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 vuotta sitten
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 vuotta sitten
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI 7 vuotta sitten
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport 7 vuotta sitten
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 vuotta sitten
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 vuotta sitten
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 vuotta sitten
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 vuotta sitten
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 vuotta sitten
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 vuotta sitten
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 vuotta sitten
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 vuotta sitten
scriptObjects.h b56f8674cd New ScriptTickObject 13 vuotta sitten
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 vuotta sitten
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 vuotta sitten
simBase.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
simDatablock.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 vuotta sitten
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 vuotta sitten
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 vuotta sitten
simDictionary.h bcc5459818 whitespace 9 vuotta sitten
simEvents.cpp bcc5459818 whitespace 9 vuotta sitten
simEvents.h 3f97c2cedd Fix building on GCC 11 vuotta sitten
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 vuotta sitten
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 vuotta sitten
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList 7 vuotta sitten
simObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 vuotta sitten
simObject.h cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 vuotta sitten
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 vuotta sitten
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 vuotta sitten
simObjectMemento.h bcc5459818 whitespace 9 vuotta sitten
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 vuotta sitten
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 vuotta sitten
simSerialize.cpp bcc5459818 whitespace 9 vuotta sitten
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 vuotta sitten
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 vuotta sitten
stringStack.cpp 593680fb3f Move StringStack methods into the cpp file 7 vuotta sitten
stringStack.h 593680fb3f Move StringStack methods into the cpp file 7 vuotta sitten
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction 7 vuotta sitten
telnetConsole.h 539efcb1e1 Input event changes 13 vuotta sitten
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction 7 vuotta sitten
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 vuotta sitten
typeValidators.cpp bcc5459818 whitespace 9 vuotta sitten
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 vuotta sitten