| .. |
|
BlankRoom
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 年之前 |
|
DefaultEditorLevel
|
309138699b
Updated default levels and pre-exposed ACES Tonemapper
|
3 年之前 |
|
DefaultEditorLevel.asset.taml
|
88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
|
4 年之前 |
|
DefaultEditorLevel.mis
|
309138699b
Updated default levels and pre-exposed ACES Tonemapper
|
3 年之前 |
|
DefaultEditorLevel.postfxpreset.tscript
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
5 年之前 |
|
DefaultEditorLevel_preview.png
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
6 年之前 |
|
DefaultEditorLevel_preview_image.asset.taml
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 年之前 |
|
EditorTemplateLevel.asset.taml
|
88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
|
4 年之前 |
|
EditorTemplateLevel.mis
|
309138699b
Updated default levels and pre-exposed ACES Tonemapper
|
3 年之前 |
|
EditorTemplateLevel.postfxpreset.tscript
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
5 年之前 |