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MainEditor
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 年之前 |
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VPathEditor
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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VerveEditor
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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assetBrowser
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76a7b024e8
fix GuiIconButtonCtrl not taking borderThickness entires
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2 年之前 |
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base
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2c999008f1
Fixes and cleans up various issues and error spam for core and tools folders
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3 年之前 |
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classIcons
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
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componentEditor
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 年之前 |
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convexEditor
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7cdace8da3
Fixes bounds scaling issue making the object box in the editor be double the convex's size
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3 年之前 |
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datablockEditor
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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debugger
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 年之前 |
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decalEditor
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eb24b63be4
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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4 年之前 |
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editorClasses
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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forestEditor
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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gui
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6162c5da05
Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons
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3 年之前 |
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guiEditor
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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levels
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309138699b
Updated default levels and pre-exposed ACES Tonemapper
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3 年之前 |
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materialEditor
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57037080b2
add an ignoreLighting entry to materials
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2 年之前 |
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meshRoadEditor
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15d5aafadb
add MeshRoadEditorGui::onRoadCreation callback
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3 年之前 |
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missionAreaEditor
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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navEditor
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5c52d565bc
Fixes the command build for the Navmesh's Follow test tool so it doesn't create a parse error
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2 年之前 |
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particleEditor
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eb24b63be4
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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4 年之前 |
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physicsTools
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 年之前 |
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projectImporter
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bae6a3f514
Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups
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3 年之前 |
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resources
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 年之前 |
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riverEditor
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3d41ac7d79
Editor GUI Update PT.2
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3 年之前 |
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roadEditor
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15d5aafadb
add MeshRoadEditorGui::onRoadCreation callback
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3 年之前 |
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shapeEditor
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6d2bfa0368
Adds animations for Playerbot
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3 年之前 |
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shapes
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 年之前 |
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worldEditor
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d92bc693d3
assign default skybox and groundplane values on creation
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3 年之前 |
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fbx.sis
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d06c99a088
Adds function to get material definition by mapTo usage
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5 年之前 |
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glb.sis
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9a1766479d
Import Options gui Update
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6 年之前 |
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gltf.sis
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9a1766479d
Import Options gui Update
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6 年之前 |
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main.tscript
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2c999008f1
Fixes and cleans up various issues and error spam for core and tools folders
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3 年之前 |
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settings.xml
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b5fb864ad6
Editor GUI Update
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3 年之前 |
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tools.module
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817f01ff92
followup: readd, and rename the module.ScriptFile entries to thier lower case
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4 年之前 |
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tools.tscript
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817f01ff92
followup: readd, and rename the module.ScriptFile entries to thier lower case
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4 年之前 |