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test
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1449c4df57
Add some tests for engineAPI and console
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11 tahun lalu |
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CMDgram.y
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d666322a1b
Merging
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8 tahun lalu |
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CMDscan.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 tahun lalu |
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CMDscan.l
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 tahun lalu |
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ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
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SimXMLDocument.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 tahun lalu |
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SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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ast.h
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e80b66464e
ast shadowvar cleanup
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7 tahun lalu |
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astAlloc.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 tahun lalu |
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astNodes.cpp
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e80b66464e
ast shadowvar cleanup
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7 tahun lalu |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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bison.simple
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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cmdgram.cpp
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d666322a1b
Merging
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8 tahun lalu |
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cmdgram.h
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d666322a1b
Merging
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8 tahun lalu |
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codeBlock.cpp
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 tahun lalu |
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codeBlock.h
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d666322a1b
Merging
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8 tahun lalu |
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codeInterpreter.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 tahun lalu |
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codeInterpreter.h
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d666322a1b
Merging
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8 tahun lalu |
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compiledEval.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 tahun lalu |
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compiler.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 tahun lalu |
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compiler.h
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d666322a1b
Merging
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8 tahun lalu |
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console.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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7 tahun lalu |
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console.h
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 tahun lalu |
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consoleDoc.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 tahun lalu |
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consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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consoleFunctions.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 tahun lalu |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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11 tahun lalu |
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consoleInternal.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 tahun lalu |
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consoleInternal.h
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d666322a1b
Merging
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8 tahun lalu |
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consoleLogger.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 tahun lalu |
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consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 tahun lalu |
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consoleObject.cpp
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eab086e184
A buffer overflow in enumerateConsoleClassesByCategory
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7 tahun lalu |
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consoleObject.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 tahun lalu |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
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consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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consoleTypes.h
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ec4043604e
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
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7 tahun lalu |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 tahun lalu |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 tahun lalu |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 tahun lalu |
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dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
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dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
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engineAPI.h
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780e1dc73f
Use FixedTuple in EngineTrampoline, to make memory-layout consistent
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7 tahun lalu |
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engineDoc.cpp
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5282b37d9f
shadowvar cleanup
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7 tahun lalu |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
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engineExports.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
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engineFunctions.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 tahun lalu |
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engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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engineObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
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enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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9 tahun lalu |
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engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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engineStructs.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 tahun lalu |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 tahun lalu |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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engineTypes.h
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2fe623b761
Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI
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7 tahun lalu |
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engineXMLExport.cpp
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 tahun lalu |
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fieldBrushObject.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 tahun lalu |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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fileSystemFunctions.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 tahun lalu |
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fixedTuple.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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7 tahun lalu |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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persistenceManager.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 tahun lalu |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 tahun lalu |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 tahun lalu |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
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scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 tahun lalu |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 tahun lalu |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 tahun lalu |
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sim.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 tahun lalu |
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sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 tahun lalu |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
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simDatablock.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 tahun lalu |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 tahun lalu |
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simDictionary.cpp
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2e7d406860
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 tahun lalu |
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simDictionary.h
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bcc5459818
whitespace
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9 tahun lalu |
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simEvents.cpp
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bcc5459818
whitespace
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9 tahun lalu |
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simEvents.h
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3f97c2cedd
Fix building on GCC
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11 tahun lalu |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 tahun lalu |
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simFieldDictionary.h
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 tahun lalu |
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simManager.cpp
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2369645a5a
simset::objectList to simset::mObjectList
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7 tahun lalu |
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simObject.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 tahun lalu |
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simObject.h
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1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
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7 tahun lalu |
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simObjectList.cpp
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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8 tahun lalu |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
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simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 tahun lalu |
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simObjectMemento.h
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bcc5459818
whitespace
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9 tahun lalu |
|
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
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10 tahun lalu |
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simPersistID.cpp
|
15f67015d3
Reordering initialization methods #1912
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8 tahun lalu |
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simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |
|
simPersistSet.cpp
|
76908eae3c
Eliminate DefineConsoleMethod
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7 tahun lalu |
|
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 tahun lalu |
|
simSerialize.cpp
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bcc5459818
whitespace
|
9 tahun lalu |
|
simSet.cpp
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 tahun lalu |
|
simSet.h
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 tahun lalu |
|
stringStack.cpp
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593680fb3f
Move StringStack methods into the cpp file
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7 tahun lalu |
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stringStack.h
|
593680fb3f
Move StringStack methods into the cpp file
|
7 tahun lalu |
|
telnetConsole.cpp
|
e718841467
Eliminate DefineConsoleFunction
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7 tahun lalu |
|
telnetConsole.h
|
539efcb1e1
Input event changes
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13 tahun lalu |
|
telnetDebugger.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 tahun lalu |
|
telnetDebugger.h
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b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 tahun lalu |
|
typeValidators.cpp
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bcc5459818
whitespace
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9 tahun lalu |
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typeValidators.h
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3bc15057ed
exposes getters for typevalidators.
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8 tahun lalu |