Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 tahun lalu
..
test 1449c4df57 Add some tests for engineAPI and console 11 tahun lalu
CMDgram.y d666322a1b Merging 8 tahun lalu
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 tahun lalu
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 tahun lalu
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 tahun lalu
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod 7 tahun lalu
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 tahun lalu
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
ast.h e80b66464e ast shadowvar cleanup 7 tahun lalu
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 tahun lalu
astNodes.cpp e80b66464e ast shadowvar cleanup 7 tahun lalu
bison.bat 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
bison.simple 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
cmdgram.cpp d666322a1b Merging 8 tahun lalu
cmdgram.h d666322a1b Merging 8 tahun lalu
codeBlock.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 tahun lalu
codeBlock.h d666322a1b Merging 8 tahun lalu
codeInterpreter.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 tahun lalu
codeInterpreter.h d666322a1b Merging 8 tahun lalu
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 tahun lalu
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 tahun lalu
compiler.h d666322a1b Merging 8 tahun lalu
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 tahun lalu
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
consoleFunctions.h 39d5563a8c Added type checking functions 11 tahun lalu
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 tahun lalu
consoleInternal.h d666322a1b Merging 8 tahun lalu
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 tahun lalu
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 tahun lalu
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 tahun lalu
consoleObject.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 tahun lalu
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 tahun lalu
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 7 tahun lalu
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 tahun lalu
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 tahun lalu
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 tahun lalu
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
engineAPI.h 780e1dc73f Use FixedTuple in EngineTrampoline, to make memory-layout consistent 7 tahun lalu
engineDoc.cpp 5282b37d9f shadowvar cleanup 7 tahun lalu
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 tahun lalu
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
engineFunctions.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 tahun lalu
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 tahun lalu
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 tahun lalu
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI 7 tahun lalu
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport 7 tahun lalu
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 tahun lalu
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 tahun lalu
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod 7 tahun lalu
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 tahun lalu
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 tahun lalu
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 tahun lalu
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 tahun lalu
scriptObjects.h b56f8674cd New ScriptTickObject 13 tahun lalu
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 tahun lalu
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 tahun lalu
simBase.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
simDatablock.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 tahun lalu
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 tahun lalu
simDictionary.h bcc5459818 whitespace 9 tahun lalu
simEvents.cpp bcc5459818 whitespace 9 tahun lalu
simEvents.h 3f97c2cedd Fix building on GCC 11 tahun lalu
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 tahun lalu
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 tahun lalu
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList 7 tahun lalu
simObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
simObject.h 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 tahun lalu
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 tahun lalu
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 tahun lalu
simObjectMemento.h bcc5459818 whitespace 9 tahun lalu
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 tahun lalu
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 tahun lalu
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 tahun lalu
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 tahun lalu
simSerialize.cpp bcc5459818 whitespace 9 tahun lalu
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 tahun lalu
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 tahun lalu
stringStack.cpp 593680fb3f Move StringStack methods into the cpp file 7 tahun lalu
stringStack.h 593680fb3f Move StringStack methods into the cpp file 7 tahun lalu
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction 7 tahun lalu
telnetConsole.h 539efcb1e1 Input event changes 13 tahun lalu
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction 7 tahun lalu
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 tahun lalu
typeValidators.cpp bcc5459818 whitespace 9 tahun lalu
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 tahun lalu