Azaezel 1ce643cbc8 fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found https://github.com/GarageGames/Torque3D/blob/74a05854d56afe15cbc341575b73b3474af18277/Engine/source/T3D/shapeBase.cpp#L1600 like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present. 10 年之前
..
decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
examples 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
fps 0ffd7f5620 Fix member vars left uninitialized in constructors 11 年之前
fx 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
gameBase f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
physics 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 年之前
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 年之前
turret 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
vehicles 1ce643cbc8 fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found https://github.com/GarageGames/Torque3D/blob/74a05854d56afe15cbc341575b73b3474af18277/Engine/source/T3D/shapeBase.cpp#L1600 like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present. 10 年之前
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 年之前
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 年之前
aiPlayer.cpp 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development 11 年之前
aiPlayer.h 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development 11 年之前
camera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
camera.h 660250cccf Game cam and eye banking, control schemes 12 年之前
cameraSpline.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 年之前
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 年之前
convexShape.cpp 4e9034854d Linux implementation. Include changes for gcc x64. 11 年之前
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 年之前
debris.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
debris.h 7dbfe6994d Engine directory for ticket #1 13 年之前
gameFunctions.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 年之前
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年之前
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 年之前
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiMaterialPreview.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
guiObjectView.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 年之前
item.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 年之前
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 年之前
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 年之前
lightBase.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 年之前
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 年之前
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 年之前
lightFlareData.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 11 年之前
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 年之前
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 年之前
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 年之前
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 年之前
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 年之前
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 年之前
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 年之前
player.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 年之前
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 年之前
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
portal.h 7dbfe6994d Engine directory for ticket #1 13 年之前
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
prefab.h 7dbfe6994d Engine directory for ticket #1 13 年之前
projectile.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 年之前
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 年之前
resource.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
rigid.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rigidShape.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shapeBase.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
shapeBase.h 9622f93d05 Fix weapon image camera shake. 11 年之前
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shapeImage.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 年之前
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 年之前
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
trigger.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsStatic.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
tsStatic.h 84e8cbb4ee Revert recent style cleanup changes. 11 年之前
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
zone.h 7dbfe6994d Engine directory for ticket #1 13 年之前