Areloch 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 éve
..
editors fbfd3ed8ed clang: constructor initialization order 9 éve
VolumetricFog.cpp 3496c549b5 Hardware Skinning Support 9 éve
VolumetricFog.h 21be97d206 Missed a few files. 10 éve
VolumetricFogRTManager.cpp 41e5caf22b Direct3D11 Engine/source changes 9 éve
VolumetricFogRTManager.h 41e5caf22b Direct3D11 Engine/source changes 9 éve
basicClouds.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 éve
basicClouds.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 éve
cloudLayer.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 éve
cloudLayer.h cb8b8b7316 Use shader data for get sampler register in CloudLayer and BasicClouds. 11 éve
decalRoad.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 éve
decalRoad.h 7dbfe6994d Engine directory for ticket #1 13 éve
meshRoad.cpp 1ee127b753 more unused variable cleanups 9 éve
meshRoad.h 7dbfe6994d Engine directory for ticket #1 13 éve
nodeListManager.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
nodeListManager.h 7dbfe6994d Engine directory for ticket #1 13 éve
river.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 éve
river.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 éve
scatterSky.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 éve
scatterSky.h 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 éve
skyBox.cpp ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 9 éve
skyBox.h 27720cb786 Corrected SkyBox vertex format 10 éve
sun.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 éve
sun.h 2753f562e8 shadow caching 10 éve
timeOfDay.cpp c19a70814c Tidy up and fix the various Assert macros 11 éve
timeOfDay.h 7dbfe6994d Engine directory for ticket #1 13 éve
waterBlock.cpp 1ee127b753 more unused variable cleanups 9 éve
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 éve
waterObject.cpp fbfd3ed8ed clang: constructor initialization order 9 éve
waterObject.h 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 éve
waterPlane.cpp dd64004eaf MacOS platform support. 9 éve
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 éve