JeffR e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group преди 1 година
..
torquescript 30dcf0bf78 (backup) correct malformed error reporting преди 1 година
ICallMethod.h 50df52ecfc more console refactor. преди 4 години
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector преди 2 години
SimXMLDocument.h 2b295fb7f0 rest of virtuals removed преди 1 година
arrayObject.cpp 24562e6758 aug ArrayObject to have a uniquePair command преди 1 година
arrayObject.h 24562e6758 aug ArrayObject to have a uniquePair command преди 1 година
console.cpp e6ead9f268 Update console.cpp преди 2 години
console.h 0d4c335231 test преди 1 година
consoleDoc.cpp 89b0c7f73b Console Refactor преди 2 години
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' преди 5 години
consoleFunctions.cpp 03efedab37 Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support преди 1 година
consoleFunctions.h 07ed59a872 TORQUE_TOOLS off compile fix преди 1 година
consoleInternal.cpp 1ea74bf8c6 enhanced argc reporting преди 1 година
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime преди 2 години
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector преди 2 години
consoleLogger.h 2b295fb7f0 rest of virtuals removed преди 1 година
consoleObject.cpp fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: преди 2 години
consoleObject.h 815832152d changes on macosx преди 1 година
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space преди 9 години
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' преди 5 години
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. преди 4 години
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
consoleValueStack.h 964fde8f09 Goodbye String Stack! преди 4 години
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction преди 7 години
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives преди 9 години
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag преди 8 години
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. преди 5 години
dynamicTypes.h eaa09a6db7 corrections: преди 1 година
engineAPI.h f00d53f1d4 Revert "Update engineAPI.h" преди 1 година
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime преди 2 години
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object преди 2 години
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object преди 2 години
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities преди 2 години
engineObject.cpp 0ce2da3a23 clean up math varsize complaints преди 2 години
engineObject.h 2e25059b27 fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase` преди 1 година
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 преди 5 години
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 преди 5 години
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions преди 5 години
engineStructs.h a241d27b58 Expand EngineAPI type definitions преди 5 години
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console преди 5 години
engineTypeInfo.h efbe5e90f5 virtuals removed преди 1 година
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object преди 2 години
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference преди 5 години
engineXMLExport.cpp a621cc5100 various warnings преди 1 година
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector преди 2 години
fieldBrushObject.h 2b295fb7f0 rest of virtuals removed преди 1 година
fileSystemFunctions.cpp 89b0c7f73b Console Refactor преди 2 години
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg преди 5 години
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 преди 13 години
module.h 27b6973da0 Reintroduce getFileLine for Console Modules преди 2 години
persistenceManager.cpp 78147821a0 filter inspector buttons out of the following: преди 2 години
persistenceManager.h efbe5e90f5 virtuals removed преди 1 година
propertyParsing.cpp 89b0c7f73b Console Refactor преди 2 години
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly преди 7 години
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly преди 7 години
runtime.h 89b0c7f73b Console Refactor преди 2 години
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
runtimeClassRep.h 2b295fb7f0 rest of virtuals removed преди 1 година
script.h a621cc5100 various warnings преди 1 година
scriptFilename.cpp 89b0c7f73b Console Refactor преди 2 години
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector преди 2 години
scriptObjects.h 2b295fb7f0 rest of virtuals removed преди 1 година
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency преди 3 години
sim.h 1940becb2d Compilation fixes for C++20 преди 3 години
simBase.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest преди 2 години
simDatablock.h efbe5e90f5 virtuals removed преди 1 година
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not преди 4 години
simDictionary.h bcc5459818 whitespace преди 9 години
simEvents.cpp 89b0c7f73b Console Refactor преди 2 години
simEvents.h efbe5e90f5 virtuals removed преди 1 година
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
simFieldDictionary.h 2c1508c169 uninitialized variables-console преди 5 години
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call преди 2 години
simObject.cpp e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group преди 1 година
simObject.h e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group преди 1 година
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. преди 4 години
simObjectList.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simObjectMemento.cpp 89b0c7f73b Console Refactor преди 2 години
simObjectMemento.h bcc5459818 whitespace преди 9 години
simObjectRef.h efbe5e90f5 virtuals removed преди 1 година
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI преди 5 години
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI преди 5 години
simPersistSet.cpp 50df52ecfc more console refactor. преди 4 години
simPersistSet.h 2b295fb7f0 rest of virtuals removed преди 1 година
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: преди 2 години
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns преди 2 години
simSet.h efbe5e90f5 virtuals removed преди 1 година
stringStack.cpp f056e181b7 remove unused code. преди 4 години
stringStack.h f056e181b7 remove unused code. преди 4 години
telnetConsole.cpp 2c1508c169 uninitialized variables-console преди 5 години
telnetConsole.h 2c1508c169 uninitialized variables-console преди 5 години
telnetDebugger.cpp 89b0c7f73b Console Refactor преди 2 години
telnetDebugger.h 89b0c7f73b Console Refactor преди 2 години
typeValidators.cpp bcc5459818 whitespace преди 9 години
typeValidators.h efbe5e90f5 virtuals removed преди 1 година