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torquescript
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30dcf0bf78
(backup) correct malformed error reporting
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преди 1 година |
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ICallMethod.h
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50df52ecfc
more console refactor.
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преди 4 години |
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SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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преди 2 години |
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SimXMLDocument.h
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2b295fb7f0
rest of virtuals removed
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преди 1 година |
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arrayObject.cpp
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24562e6758
aug ArrayObject to have a uniquePair command
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преди 1 година |
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arrayObject.h
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24562e6758
aug ArrayObject to have a uniquePair command
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преди 1 година |
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console.cpp
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e6ead9f268
Update console.cpp
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преди 2 години |
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console.h
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0d4c335231
test
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преди 1 година |
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consoleDoc.cpp
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89b0c7f73b
Console Refactor
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преди 2 години |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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преди 5 години |
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consoleFunctions.cpp
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03efedab37
Adds a TORQUE_TOOLS_EXT cmake flag/preprocessor and moves the systemCommand method into that so that one can lock down full shell command execution calls without dropping tools support
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преди 1 година |
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consoleFunctions.h
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07ed59a872
TORQUE_TOOLS off compile fix
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преди 1 година |
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consoleInternal.cpp
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1ea74bf8c6
enhanced argc reporting
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преди 1 година |
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consoleInternal.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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преди 2 години |
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consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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преди 2 години |
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consoleLogger.h
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2b295fb7f0
rest of virtuals removed
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преди 1 година |
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consoleObject.cpp
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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преди 2 години |
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consoleObject.h
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815832152d
changes on macosx
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преди 1 година |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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преди 9 години |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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преди 5 години |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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преди 4 години |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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преди 4 години |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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преди 4 години |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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преди 7 години |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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преди 9 години |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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преди 8 години |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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преди 5 години |
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dynamicTypes.h
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eaa09a6db7
corrections:
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преди 1 година |
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engineAPI.h
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f00d53f1d4
Revert "Update engineAPI.h"
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преди 1 година |
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engineDoc.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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преди 2 години |
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engineExports.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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преди 2 години |
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engineExports.h
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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преди 2 години |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
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engineFunctions.h
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8748a2cac8
Expose some information in EngineFunction exports for better interop capabilities
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преди 2 години |
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engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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преди 2 години |
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engineObject.h
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2e25059b27
fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase`
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преди 1 година |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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преди 5 години |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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преди 5 години |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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преди 5 години |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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преди 5 години |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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преди 5 години |
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engineTypeInfo.h
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efbe5e90f5
virtuals removed
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преди 1 година |
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engineTypes.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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преди 2 години |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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преди 5 години |
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engineXMLExport.cpp
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a621cc5100
various warnings
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преди 1 година |
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fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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преди 2 години |
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fieldBrushObject.h
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2b295fb7f0
rest of virtuals removed
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преди 1 година |
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fileSystemFunctions.cpp
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89b0c7f73b
Console Refactor
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преди 2 години |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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преди 5 години |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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module.h
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27b6973da0
Reintroduce getFileLine for Console Modules
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преди 2 години |
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persistenceManager.cpp
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78147821a0
filter inspector buttons out of the following:
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преди 2 години |
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persistenceManager.h
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efbe5e90f5
virtuals removed
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преди 1 година |
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propertyParsing.cpp
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89b0c7f73b
Console Refactor
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преди 2 години |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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преди 7 години |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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преди 7 години |
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runtime.h
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89b0c7f73b
Console Refactor
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преди 2 години |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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runtimeClassRep.h
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2b295fb7f0
rest of virtuals removed
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преди 1 година |
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script.h
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a621cc5100
various warnings
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преди 1 година |
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scriptFilename.cpp
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89b0c7f73b
Console Refactor
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преди 2 години |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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преди 2 години |
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scriptObjects.h
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2b295fb7f0
rest of virtuals removed
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преди 1 година |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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преди 3 години |
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sim.h
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1940becb2d
Compilation fixes for C++20
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преди 3 години |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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simDatablock.cpp
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e7d17e5453
Fix error in DB substitution logic and add regressiontest
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преди 2 години |
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simDatablock.h
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efbe5e90f5
virtuals removed
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преди 1 година |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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преди 4 години |
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simDictionary.h
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bcc5459818
whitespace
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преди 9 години |
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simEvents.cpp
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89b0c7f73b
Console Refactor
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преди 2 години |
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simEvents.h
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efbe5e90f5
virtuals removed
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преди 1 година |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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преди 7 години |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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преди 5 години |
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simManager.cpp
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c1e81e0327
stop spamming the console every spawnObject call
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преди 2 години |
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simObject.cpp
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e2d0cc1981
Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group
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преди 1 година |
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simObject.h
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e2d0cc1981
Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group
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преди 1 година |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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преди 4 години |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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simObjectMemento.cpp
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89b0c7f73b
Console Refactor
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преди 2 години |
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simObjectMemento.h
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bcc5459818
whitespace
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преди 9 години |
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simObjectRef.h
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efbe5e90f5
virtuals removed
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преди 1 година |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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преди 5 години |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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преди 5 години |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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преди 4 години |
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simPersistSet.h
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2b295fb7f0
rest of virtuals removed
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преди 1 година |
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simSerialize.cpp
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78147821a0
filter inspector buttons out of the following:
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преди 2 години |
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simSet.cpp
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9e036f142b
fix warn reports for buffer oveeruns
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преди 2 години |
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simSet.h
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efbe5e90f5
virtuals removed
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преди 1 година |
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stringStack.cpp
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f056e181b7
remove unused code.
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преди 4 години |
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stringStack.h
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f056e181b7
remove unused code.
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преди 4 години |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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преди 5 години |
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telnetConsole.h
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2c1508c169
uninitialized variables-console
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преди 5 години |
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telnetDebugger.cpp
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89b0c7f73b
Console Refactor
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преди 2 години |
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telnetDebugger.h
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89b0c7f73b
Console Refactor
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преди 2 години |
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typeValidators.cpp
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bcc5459818
whitespace
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преди 9 години |
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typeValidators.h
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efbe5e90f5
virtuals removed
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преди 1 година |