Daniel Buckmaster 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 anni fa
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D3D9 cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anni fa
Null 7dbfe6994d Engine directory for ticket #1 13 anni fa
bitmap 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anni fa
gl 7dbfe6994d Engine directory for ticket #1 13 anni fa
sim 7dbfe6994d Engine directory for ticket #1 13 anni fa
test 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
util 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 anni fa
video cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anni fa
gFont.cpp a42c92391a Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None 11 anni fa
gFont.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
genericConstBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
genericConstBuffer.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxAPI.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxAdapter.h 0d77cdc270 GFX now handles non-default adapters 12 anni fa
gfxCardProfile.cpp d100bd918e Support graphic cards with 2GB+ VRAM 12 anni fa
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDevice.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anni fa
gfxDevice.h 39ab93636c Update ReflectionManager on Scene Field Change 12 anni fa
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxDrawUtil.cpp 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 anni fa
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 anni fa
gfxEnums.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxFence.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxFontRenderBatcher.cpp b085a76e50 Fix for Issue #116 for Crash with unicode 13 anni fa
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxFormatUtils.cpp d63b820e35 More fixes 12 anni fa
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxInit.cpp 0d77cdc270 GFX now handles non-default adapters 12 anni fa
gfxInit.h 0d77cdc270 GFX now handles non-default adapters 12 anni fa
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxOcclusionQuery.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxPrimitiveBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxPrimitiveBuffer.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxShader.cpp 086c6b5416 Add GFXShader::init with support for ordered vector of sampler names for shader. 11 anni fa
gfxShader.h 086c6b5416 Add GFXShader::init with support for ordered vector of sampler names for shader. 11 anni fa
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxStateBlock.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxStringEnumTranslate.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTextureManager.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 anni fa
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 13 anni fa
gfxTextureObject.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
gfxTextureProfile.cpp 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 anni fa
gfxTextureProfile.h 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 anni fa
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexBuffer.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexFormat.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexFormat.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
gfxVertexTypes.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
primBuilder.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
primBuilder.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
screenshot.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 anni fa