Lukas Aldershaab c6047b24eb Fix foreach over non-existant objects %!s(int64=2) %!d(string=hai) anos
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torquescript c6047b24eb Fix foreach over non-existant objects %!s(int64=2) %!d(string=hai) anos
ICallMethod.h 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo %!s(int64=4) %!d(string=hai) anos
arrayObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
arrayObject.h 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
console.cpp e28e24a802 ConsoleValue improvements %!s(int64=2) %!d(string=hai) anos
console.h 83ea6cd0df Improvements based on experience from implementing Python runtime %!s(int64=2) %!d(string=hai) anos
consoleDoc.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
consoleFunctions.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
consoleInternal.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime %!s(int64=2) %!d(string=hai) anos
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime %!s(int64=2) %!d(string=hai) anos
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
consoleLogger.h 35500a87c6 initial port of the new interpreter %!s(int64=4) %!d(string=hai) anos
consoleObject.cpp 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values %!s(int64=2) %!d(string=hai) anos
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 %!s(int64=2) %!d(string=hai) anos
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space %!s(int64=9) %!d(string=hai) anos
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. %!s(int64=4) %!d(string=hai) anos
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
consoleValueStack.h 964fde8f09 Goodbye String Stack! %!s(int64=4) %!d(string=hai) anos
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives %!s(int64=9) %!d(string=hai) anos
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type %!s(int64=5) %!d(string=hai) anos
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. %!s(int64=4) %!d(string=hai) anos
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime %!s(int64=2) %!d(string=hai) anos
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
engineExports.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 %!s(int64=2) %!d(string=hai) anos
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments %!s(int64=5) %!d(string=hai) anos
engineObject.cpp 0ce2da3a23 clean up math varsize complaints %!s(int64=2) %!d(string=hai) anos
engineObject.h 0ce2da3a23 clean up math varsize complaints %!s(int64=2) %!d(string=hai) anos
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=5) %!d(string=hai) anos
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 %!s(int64=5) %!d(string=hai) anos
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions %!s(int64=5) %!d(string=hai) anos
engineStructs.h a241d27b58 Expand EngineAPI type definitions %!s(int64=5) %!d(string=hai) anos
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport %!s(int64=7) %!d(string=hai) anos
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference %!s(int64=5) %!d(string=hai) anos
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types %!s(int64=5) %!d(string=hai) anos
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
fileSystemFunctions.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg %!s(int64=5) %!d(string=hai) anos
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
module.h 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
propertyParsing.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly %!s(int64=7) %!d(string=hai) anos
runtime.h 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
script.h 6de2b455c4 Fix evaluatef argument handling and add regression test %!s(int64=2) %!d(string=hai) anos
scriptFilename.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
scriptObjects.h b56f8674cd New ScriptTickObject %!s(int64=13) %!d(string=hai) anos
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency %!s(int64=3) %!d(string=hai) anos
sim.h 1940becb2d Compilation fixes for C++20 %!s(int64=3) %!d(string=hai) anos
simBase.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest %!s(int64=2) %!d(string=hai) anos
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard %!s(int64=7) %!d(string=hai) anos
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not %!s(int64=4) %!d(string=hai) anos
simDictionary.h bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simEvents.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
simEvents.h 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
simFieldDictionary.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
simManager.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
simObject.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
simObject.h b1f118898e add TypeHints for inspector viewing %!s(int64=2) %!d(string=hai) anos
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=4) %!d(string=hai) anos
simObjectList.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
simObjectMemento.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
simObjectMemento.h bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simObjectRef.h 5ef130d581 Fixed some random Worder warnings %!s(int64=10) %!d(string=hai) anos
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=5) %!d(string=hai) anos
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI %!s(int64=5) %!d(string=hai) anos
simPersistSet.cpp 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
simPersistSet.h 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
simSerialize.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns %!s(int64=2) %!d(string=hai) anos
simSet.h 35500a87c6 initial port of the new interpreter %!s(int64=4) %!d(string=hai) anos
stringStack.cpp f056e181b7 remove unused code. %!s(int64=4) %!d(string=hai) anos
stringStack.h f056e181b7 remove unused code. %!s(int64=4) %!d(string=hai) anos
telnetConsole.cpp 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetConsole.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos
telnetDebugger.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
telnetDebugger.h 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
typeValidators.cpp bcc5459818 whitespace %!s(int64=9) %!d(string=hai) anos
typeValidators.h 2c1508c169 uninitialized variables-console %!s(int64=5) %!d(string=hai) anos