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ogg
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fbfd3ed8ed
clang: constructor initialization order
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преди 9 години |
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stream
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c5a2734db6
Merge pull request #2267 from calvinbalke13/feature-netcode-fix
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преди 7 години |
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strings
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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преди 7 години |
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util
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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преди 7 години |
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bitMatrix.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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bitRender.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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преди 12 години |
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bitRender.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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bitSet.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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bitVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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bitVector.h
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b700572931
Fix BitVector copy constructor.
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преди 12 години |
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bitVectorW.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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color.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
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color.h
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1f477914aa
ColorI::fromLinear fix
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преди 8 години |
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crc.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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crc.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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dataChunker.cpp
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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преди 9 години |
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dataChunker.h
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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преди 9 години |
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dnet.cpp
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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преди 11 години |
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dnet.h
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539efcb1e1
Input event changes
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преди 13 години |
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factoryCache.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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преди 10 години |
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fileObject.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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преди 11 години |
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fileObject.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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fileio.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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преди 11 години |
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filterStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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filterStream.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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frameAllocator.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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frameAllocator.h
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d9a723d533
More cats and cpys in files that xcode doesn't see
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преди 7 години |
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iTickable.cpp
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7d6df96d65
ITickable supports object deletion
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преди 12 години |
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iTickable.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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idGenerator.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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idGenerator.h
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c19a70814c
Tidy up and fix the various Assert macros
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преди 11 години |
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memVolume.cpp
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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преди 11 години |
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memVolume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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преди 11 години |
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module.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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преди 10 години |
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module.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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преди 10 години |
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resizeStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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resizeStream.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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resource.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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resourceManager.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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преди 11 години |
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resourceManager.h
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171a24459f
Remove namespace from header
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преди 12 години |
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stringBuffer.cpp
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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преди 11 години |
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stringBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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stringTable.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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преди 7 години |
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stringTable.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tAlgorithm.h
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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преди 8 години |
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tSimpleHashTable.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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tSparseArray.h
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af0922e175
remove inside a remove after a remove... yeah.... No.
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преди 7 години |
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tagDictionary.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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преди 9 години |
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tagDictionary.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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threadStatic.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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преди 12 години |
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threadStatic.h
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4110fe51b2
Fixed thread statics.
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преди 11 години |
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tokenizer.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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преди 7 години |
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tokenizer.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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virtualMountSystem.cpp
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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virtualMountSystem.h
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |
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volume.cpp
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f59b92bf4e
winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
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преди 7 години |
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volume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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преди 11 години |