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3d
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faa38ffcd8
Inside _internalRender mForceFOV is not take into account.
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%!s(int64=5) %!d(string=hai) anos |
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buttons
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0dcd272b87
clean up more texture profile refs to kill spam
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%!s(int64=4) %!d(string=hai) anos |
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containers
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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%!s(int64=4) %!d(string=hai) anos |
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controls
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e0e3ebc69d
Merge pull request #637 from Azaezel/alpha40/guiRotation
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%!s(int64=4) %!d(string=hai) anos |
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core
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0dcd272b87
clean up more texture profile refs to kill spam
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%!s(int64=4) %!d(string=hai) anos |
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editor
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b33e1b400b
* BugFix: Correct a crash in the variable inspector caused by keeping pointers into tVector managed memory.
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%!s(int64=4) %!d(string=hai) anos |
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game
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98a079a797
code duplication prune. should aid in stability
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%!s(int64=4) %!d(string=hai) anos |
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shiny
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76908eae3c
Eliminate DefineConsoleMethod
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%!s(int64=7) %!d(string=hai) anos |
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theora
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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%!s(int64=4) %!d(string=hai) anos |
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utility
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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%!s(int64=4) %!d(string=hai) anos |
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worldEditor
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0dcd272b87
clean up more texture profile refs to kill spam
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%!s(int64=4) %!d(string=hai) anos |