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T3D
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967841db7a
fix for trigger::testobjects vector population
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5 years ago |
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Verve
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36cbc4c962
uninitialized variables-verve
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5 years ago |
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afx
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3c0360fd2f
uninitialized variables-afx
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5 years ago |
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app
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1cea8ffacb
uninitialized variables-core
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5 years ago |
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assets
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66cc6fb9d1
Removes current implement of shadow caching
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6 years ago |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 years ago |
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collision
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522578074c
looks like distance needs to default to 0, not max, for raycast purposes.
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5 years ago |
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console
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 years ago |
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core
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81a4e47235
crashfix-string deconstructor
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5 years ago |
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environment
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6b2db37f8a
followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>`
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5 years ago |
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forest
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 years ago |
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gfx
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45d304ee31
Fixes the backend logic for setting/creating 3DTextures in D3D11
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5 years ago |
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gui
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b6a3fb05d9
Adds logical check to skip animated statics when baking selection to mesh.
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5 years ago |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 years ago |
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lighting
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756f2ef680
Adds a pref to dictate if local lights can cast shadows or not.
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5 years ago |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 years ago |
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materials
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454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
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5 years ago |
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math
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247c0eb34a
Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta.
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5 years ago |
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module
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466d03ffec
adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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6 years ago |
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navigation
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a46bf3d7e5
uninitialized variables-navigation
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5 years ago |
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persistence
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b6c33bdd2b
uninitialized variables-persistence
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5 years ago |
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platform
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186efd5c87
Fix gamepad binds on non-windows.
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5 years ago |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 years ago |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 years ago |
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platformSDL
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bd8a72005e
uninitialized variables-platform
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5 years ago |
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platformWin32
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7880c71d9a
fixed cpu detection on 64bit windows (and removing nasty assembly for win32).
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5 years ago |
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platformX86UNIX
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909892f40e
Change shorts to ints
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5 years ago |
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postFx
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 years ago |
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renderInstance
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1e66b118b6
more prepass cleanup, plus skip out early on _determinefeatures for deferred if we're translucent
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5 years ago |
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scene
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 years ago |
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sfx
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1f93e362cc
fix out of bound initializations
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5 years ago |
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shaderGen
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ca4b77f424
give shadergen tags for the other two potential rendertargets for use down the line
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5 years ago |
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sim
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87603029db
uninitialized variables-sim
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5 years ago |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 years ago |
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terrain
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69bfbb0978
Adds functions to get the full path for level and shape asset files
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5 years ago |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 years ago |
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ts
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 years ago |
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util
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6fde8dd4c3
adress #225
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5 years ago |
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windowManager
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7d0831143c
Captures secondary window close events so secondary windows can be closed via hitting the x on the window itself.
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5 years ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |