| .. |
|
T3D
|
ada1c5a021
Merge branch 'Preview4_0_DevHead' into tsneo
|
4 years ago |
|
Verve
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
|
afx
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
|
app
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
|
assets
|
b5b06c4a10
assettext/macrotext/assetdoc refinements ala https://github.com/TorqueGameEngines/Torque3D/pull/518
|
4 years ago |
|
cinterface
|
c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
|
4 years ago |
|
collision
|
8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
|
5 years ago |
|
console
|
98a2fa0f33
Fix bugs with internalName accessor
|
4 years ago |
|
core
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
|
environment
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
|
forest
|
20e4f3c120
wrap to remove ambiguity
|
4 years ago |
|
gfx
|
86a8fb5854
Merge pull request #523 from Azaezel/alpha40/windowWonk
|
4 years ago |
|
gui
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
|
i18n
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
5 years ago |
|
lighting
|
c41b8e00ff
clean up the light.cookie entries
|
4 years ago |
|
main
|
488fba16c1
requested revision: use dword just in case of compiler shenanigans
|
7 years ago |
|
materials
|
76386f433c
fix eronous extra glue code in macro, fix slash direction in include
|
4 years ago |
|
math
|
b7b4ced8d6
adds binary to decimal and vice versa methods
|
4 years ago |
|
module
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
navigation
|
46b0aee637
NavMesh loading from zip file.
|
5 years ago |
|
persistence
|
9a795e89f3
Update usage of TinyXML to use TinyXML2
|
4 years ago |
|
platform
|
6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
|
4 years ago |
|
platformMac
|
cddacf1c48
mac compilation and standarization fixes
|
4 years ago |
|
platformPOSIX
|
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
|
7 years ago |
|
platformSDL
|
254ac462b5
sdl usage standards proposal 3:
|
5 years ago |
|
platformWin32
|
35500a87c6
initial port of the new interpreter
|
4 years ago |
|
platformX86UNIX
|
3a4f0e8808
* [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned.
|
4 years ago |
|
postFx
|
555c563b39
More updating of editor icons to assets
|
4 years ago |
|
renderInstance
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
scene
|
0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
|
5 years ago |
|
sfx
|
ada1c5a021
Merge branch 'Preview4_0_DevHead' into tsneo
|
4 years ago |
|
shaderGen
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
|
sim
|
5e81c021f5
start cleaning up ConsoleValueRef's
|
4 years ago |
|
sqlite
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
5 years ago |
|
terrain
|
438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
|
4 years ago |
|
testing
|
a7fc407284
corrects a pair of conversions. one object oriented, one not.
|
7 years ago |
|
ts
|
48e994f7bd
Shift file handling in importer to a standardized function
|
4 years ago |
|
util
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
windowManager
|
431fb05b6f
get the splash screen on linux to stop corrupting the main window
|
4 years ago |
|
.gitattributes
|
cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
9 years ago |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |