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Areloch cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 жил өмнө
..
test 1449c4df57 Add some tests for engineAPI and console 11 жил өмнө
CMDgram.y d666322a1b Merging 8 жил өмнө
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 жил өмнө
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 жил өмнө
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 жил өмнө
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod 7 жил өмнө
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 жил өмнө
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 жил өмнө
ast.h e80b66464e ast shadowvar cleanup 7 жил өмнө
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 жил өмнө
astNodes.cpp e80b66464e ast shadowvar cleanup 7 жил өмнө
bison.bat 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
bison.simple 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
cmdgram.cpp d666322a1b Merging 8 жил өмнө
cmdgram.h d666322a1b Merging 8 жил өмнө
codeBlock.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 жил өмнө
codeBlock.h d666322a1b Merging 8 жил өмнө
codeInterpreter.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 жил өмнө
codeInterpreter.h d666322a1b Merging 8 жил өмнө
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 жил өмнө
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 жил өмнө
compiler.h d666322a1b Merging 8 жил өмнө
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 жил өмнө
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
consoleFunctions.h 39d5563a8c Added type checking functions 11 жил өмнө
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 жил өмнө
consoleInternal.h d666322a1b Merging 8 жил өмнө
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod 7 жил өмнө
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 жил өмнө
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 жил өмнө
consoleObject.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 жил өмнө
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 жил өмнө
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 жил өмнө
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. 7 жил өмнө
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 жил өмнө
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 жил өмнө
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 жил өмнө
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 жил өмнө
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 жил өмнө
engineAPI.h 780e1dc73f Use FixedTuple in EngineTrampoline, to make memory-layout consistent 7 жил өмнө
engineDoc.cpp 5282b37d9f shadowvar cleanup 7 жил өмнө
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 жил өмнө
engineFunctions.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 жил өмнө
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 жил өмнө
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 жил өмнө
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 жил өмнө
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI 7 жил өмнө
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport 7 жил өмнө
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 жил өмнө
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args 7 жил өмнө
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod 7 жил өмнө
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 жил өмнө
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 жил өмнө
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 жил өмнө
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 жил өмнө
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 жил өмнө
scriptObjects.h b56f8674cd New ScriptTickObject 13 жил өмнө
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 жил өмнө
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 жил өмнө
simBase.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
simDatablock.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 жил өмнө
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. 7 жил өмнө
simDictionary.h bcc5459818 whitespace 9 жил өмнө
simEvents.cpp bcc5459818 whitespace 9 жил өмнө
simEvents.h 3f97c2cedd Fix building on GCC 11 жил өмнө
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 жил өмнө
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 жил өмнө
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList 7 жил өмнө
simObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
simObject.h cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 жил өмнө
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 жил өмнө
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 жил өмнө
simObjectMemento.h bcc5459818 whitespace 9 жил өмнө
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 жил өмнө
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod 7 жил өмнө
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 жил өмнө
simSerialize.cpp bcc5459818 whitespace 9 жил өмнө
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 жил өмнө
stringStack.cpp 593680fb3f Move StringStack methods into the cpp file 7 жил өмнө
stringStack.h 593680fb3f Move StringStack methods into the cpp file 7 жил өмнө
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction 7 жил өмнө
telnetConsole.h 539efcb1e1 Input event changes 13 жил өмнө
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction 7 жил өмнө
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 жил өмнө
typeValidators.cpp bcc5459818 whitespace 9 жил өмнө
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 жил өмнө