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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 年之前 |
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components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 年之前 |
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decal
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988bd47d52
Visibility change as sugested by dottools
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10 年之前 |
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examples
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3a18819e1e
Issue found by PVS Studio:
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10 年之前 |
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fps
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553cf260f1
Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier.
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9 年之前 |
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fx
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e06018aeea
Properly initiates the max number of drops per batch to avoid possible corruption issues.
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9 年之前 |
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gameBase
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212ac36cc1
Tidy up indentation in openvr changes
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9 年之前 |
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physics
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5f463d09d9
replace fix #1736 for add physicShape datablock from the editor
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9 年之前 |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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sfx
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355ce5d854
Andrew's fix for ear transform with detached camera.
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11 年之前 |
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turret
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a27fddc29a
Turret Mounting
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9 年之前 |
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vehicles
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937b8830e1
Vehicle Mounting
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9 年之前 |
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accumulationVolume.cpp
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 年之前 |
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accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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11 年之前 |
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aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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11 年之前 |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 年之前 |
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aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 年之前 |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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aiPlayer.cpp
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fd7f8e5c8c
Merge pull request #1657 from John3/fixAimOffset
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9 年之前 |
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aiPlayer.h
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ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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9 年之前 |
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camera.cpp
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ba91478fad
Baseline working openvr code
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9 年之前 |
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camera.h
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ba91478fad
Baseline working openvr code
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9 年之前 |
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cameraSpline.cpp
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 年之前 |
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cameraSpline.h
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 年之前 |
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containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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containerQuery.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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convexShape.cpp
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3a18819e1e
Issue found by PVS Studio:
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10 年之前 |
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convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 年之前 |
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debris.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
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debris.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 年之前 |
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entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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9 年之前 |
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gameFunctions.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 年之前 |
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gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 年之前 |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 年之前 |
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groundPlane.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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12 年之前 |
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groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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guiMaterialPreview.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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guiObjectView.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
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guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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12 年之前 |
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item.cpp
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cd3b080526
Item Mounting
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9 年之前 |
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item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 年之前 |
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levelInfo.cpp
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e0e1cbb3be
force a volume refresh on levelinfo AccuTexture change
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9 年之前 |
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levelInfo.h
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 年之前 |
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lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 年之前 |
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lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 年之前 |
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lightBase.cpp
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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9 年之前 |
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lightBase.h
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2753f562e8
shadow caching
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10 年之前 |
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lightDescription.cpp
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2753f562e8
shadow caching
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10 年之前 |
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lightDescription.h
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2753f562e8
shadow caching
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10 年之前 |
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lightFlareData.cpp
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784f6f92d8
Fix lens flare in side-by-side view
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9 年之前 |
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lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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11 年之前 |
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missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 年之前 |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 年之前 |
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missionMarker.cpp
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a285b7b07b
SpawnSphere Mounting
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9 年之前 |
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missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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11 年之前 |
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objectTypes.h
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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9 年之前 |
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occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 年之前 |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 年之前 |
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physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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player.cpp
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212ac36cc1
Tidy up indentation in openvr changes
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9 年之前 |
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player.h
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6dbfe77ddb
Added a missed a preprocessor for when not using openVR.
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9 年之前 |
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pointLight.cpp
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2753f562e8
shadow caching
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10 年之前 |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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prefab.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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prefab.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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projectile.cpp
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2fbf6bdb9d
Removed a space.
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10 年之前 |
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projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 年之前 |
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proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 年之前 |
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proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 年之前 |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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rigidShape.cpp
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8c2d5ee82c
RigidShape Mounting
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9 年之前 |
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rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 年之前 |
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scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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shapeBase.cpp
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e6159a590a
Add basic support for showing openvr controllers and tracked objects
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9 年之前 |
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shapeBase.h
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ba91478fad
Baseline working openvr code
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9 年之前 |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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shapeImage.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
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spotLight.cpp
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2753f562e8
shadow caching
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10 年之前 |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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staticShape.cpp
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c39ca2c25e
StaticShape Mounting
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9 年之前 |
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staticShape.h
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963ef1ecdb
Merge pull request #1654 from Azaezel/shape_mounting
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9 年之前 |
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trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 年之前 |
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trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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13 年之前 |
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tsStatic.cpp
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 年之前 |
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tsStatic.h
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a9f77c4ffd
TSStatic Mounting
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9 年之前 |
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zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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zone.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |