Areloch 6dbfe77ddb Added a missed a preprocessor for when not using openVR. 9 年之前
..
assets 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 年之前
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 年之前
decal 988bd47d52 Visibility change as sugested by dottools 10 年之前
examples 3a18819e1e Issue found by PVS Studio: 10 年之前
fps 553cf260f1 Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier. 9 年之前
fx e06018aeea Properly initiates the max number of drops per batch to avoid possible corruption issues. 9 年之前
gameBase 212ac36cc1 Tidy up indentation in openvr changes 9 年之前
physics 5f463d09d9 replace fix #1736 for add physicShape datablock from the editor 9 年之前
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 年之前
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 年之前
turret a27fddc29a Turret Mounting 9 年之前
vehicles 937b8830e1 Vehicle Mounting 9 年之前
accumulationVolume.cpp 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 年之前
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 年之前
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 年之前
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 年之前
aiPlayer.cpp fd7f8e5c8c Merge pull request #1657 from John3/fixAimOffset 9 年之前
aiPlayer.h ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. 9 年之前
camera.cpp ba91478fad Baseline working openvr code 9 年之前
camera.h ba91478fad Baseline working openvr code 9 年之前
cameraSpline.cpp a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 年之前
cameraSpline.h a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 年之前
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 年之前
convexShape.cpp 3a18819e1e Issue found by PVS Studio: 10 年之前
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 年之前
debris.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
debris.h 7dbfe6994d Engine directory for ticket #1 13 年之前
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 年之前
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 年之前
gameFunctions.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 年之前
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 年之前
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 年之前
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 年之前
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 年之前
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiMaterialPreview.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 年之前
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
guiObjectView.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 年之前
item.cpp cd3b080526 Item Mounting 9 年之前
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
levelInfo.cpp e0e1cbb3be force a volume refresh on levelinfo AccuTexture change 9 年之前
levelInfo.h 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 年之前
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 年之前
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 年之前
lightBase.cpp dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 年之前
lightBase.h 2753f562e8 shadow caching 10 年之前
lightDescription.cpp 2753f562e8 shadow caching 10 年之前
lightDescription.h 2753f562e8 shadow caching 10 年之前
lightFlareData.cpp 784f6f92d8 Fix lens flare in side-by-side view 9 年之前
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 年之前
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 年之前
missionMarker.cpp a285b7b07b SpawnSphere Mounting 9 年之前
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 年之前
objectTypes.h dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 年之前
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 年之前
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 年之前
player.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 年之前
player.h 6dbfe77ddb Added a missed a preprocessor for when not using openVR. 9 年之前
pointLight.cpp 2753f562e8 shadow caching 10 年之前
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 年之前
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
portal.h 7dbfe6994d Engine directory for ticket #1 13 年之前
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
prefab.h 7dbfe6994d Engine directory for ticket #1 13 年之前
projectile.cpp 2fbf6bdb9d Removed a space. 10 年之前
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 年之前
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 年之前
resource.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: 10 年之前
rigid.h 7dbfe6994d Engine directory for ticket #1 13 年之前
rigidShape.cpp 8c2d5ee82c RigidShape Mounting 9 年之前
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年之前
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shapeBase.cpp e6159a590a Add basic support for showing openvr controllers and tracked objects 9 年之前
shapeBase.h ba91478fad Baseline working openvr code 9 年之前
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shapeImage.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
spotLight.cpp 2753f562e8 shadow caching 10 年之前
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 年之前
staticShape.cpp c39ca2c25e StaticShape Mounting 9 年之前
staticShape.h 963ef1ecdb Merge pull request #1654 from Azaezel/shape_mounting 9 年之前
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. 13 年之前
tsStatic.cpp 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation 9 年之前
tsStatic.h a9f77c4ffd TSStatic Mounting 9 年之前
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
zone.h 7dbfe6994d Engine directory for ticket #1 13 年之前