Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 년 전
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glsl 88a94342f8 Merge pull request #2051 from lukaspj/correct-terrain-colors-linear 8 년 전
hlsl 88a94342f8 Merge pull request #2051 from lukaspj/correct-terrain-colors-linear 8 년 전
terrCell.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 년 전
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 년 전
terrCellMaterial.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
terrCellMaterial.h ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. 8 년 전
terrCollision.cpp 2002d74b78 Issue found with PVS-Studio: 10 년 전
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 년 전
terrData.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 년 전
terrData.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 년 전
terrExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 년 전
terrFeatureTypes.cpp 196b214eae engine: 10 년 전
terrFeatureTypes.h 196b214eae engine: 10 년 전
terrFile.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 년 전
terrImport.cpp 171a24459f Remove namespace from header 12 년 전
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
terrMaterial.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
terrMaterial.h 7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend 11 년 전
terrRender.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 년 전
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 년 전