Areloch b7882e7280 Merge pull request #1653 from Areloch/twiLightZone há 9 anos atrás
..
culling 2753f562e8 shadow caching há 10 anos atrás
mixin b2b950c84a Add missing include guards to some headers há 11 anos atrás
zones 4c35fd37af Simple pass over the codebase to standardize the platform types. há 12 anos atrás
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance há 12 anos atrás
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors há 11 anos atrás
pathManager.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
reflectionManager.cpp 41e5caf22b Direct3D11 Engine/source changes há 9 anos atrás
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction há 13 anos atrás
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: há 10 anos atrás
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
reflector.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: há 10 anos atrás
reflector.h adc7c72caa clean PlaneReflector member variables declaration. há 11 anos atrás
sceneCameraState.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sceneCameraState.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sceneContainer.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict há 10 anos atrás
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. há 12 anos atrás
sceneManager.cpp dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. há 9 anos atrás
sceneManager.h dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. há 9 anos atrás
sceneObject.cpp 172e62a8f1 Mount Process Order Fix 2 há 9 anos atrás
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. há 9 anos atrás
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl há 11 anos atrás
sceneRenderState.cpp ec8882c3c8 Ensuring all names are the correct casing for Linux há 9 anos atrás
sceneRenderState.h 91e542b8ec SceneCullingState with culling and camera frustum há 12 anos atrás
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sgUtil.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
simPath.cpp 41e5caf22b Direct3D11 Engine/source changes há 9 anos atrás
simPath.h 41e5caf22b Direct3D11 Engine/source changes há 9 anos atrás