AzaezelX c746871b0a zlib - remove modified mini variant from assimp. we're using the big one elsewhere 4 years ago
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 4 years ago
buttons 9fef1b3cd1 uninitialized variables-gui 5 years ago
containers 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 years ago
controls db6c63d424 Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI 4 years ago
core c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
editor 197a62f6ea Convert dStrcmp to String::compare for more cases 4 years ago
game 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 5 years ago
shiny 76908eae3c Eliminate DefineConsoleMethod 7 years ago
theora fd715f3ef3 add loop playback to GuiTheoraCtrl 9 years ago
utility dca2dc0074 Implementation of guiRenderTargetVizCtrl 4 years ago
worldEditor c746871b0a zlib - remove modified mini variant from assimp. we're using the big one elsewhere 4 years ago