| .. |
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test
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0550eb3109
Cleanup
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há 2 anos atrás |
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CMDgram.y
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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CMDscan.cpp
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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CMDscan.l
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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ICallMethod.h
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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há 4 anos atrás |
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arrayObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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há 9 anos atrás |
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ast.h
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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astAlloc.cpp
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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astNodes.cpp
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59125c85eb
Fix weird ternary operator in torquescript regression
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há 3 anos atrás |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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bison.simple
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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há 4 anos atrás |
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cmdgram.cpp
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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cmdgram.h
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d666322a1b
Merging
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há 8 anos atrás |
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codeBlock.cpp
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2e03108856
Optionally allow to treat script assert as warning
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há 4 anos atrás |
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codeBlock.h
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5cce344bb1
* BugFix: Fix a missing <vector> include for GCC.
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há 4 anos atrás |
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compiledEval.cpp
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a956264bbc
misc warn fixes
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há 2 anos atrás |
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compiler.cpp
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2e03108856
Optionally allow to treat script assert as warning
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há 4 anos atrás |
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compiler.h
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2e03108856
Optionally allow to treat script assert as warning
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há 4 anos atrás |
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console.cpp
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518f2c6a27
Release memory
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há 2 anos atrás |
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console.h
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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consoleDoc.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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há 5 anos atrás |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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há 5 anos atrás |
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consoleFunctions.cpp
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0d35016795
fix needing to doubleclick to bring up a docs link
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há 2 anos atrás |
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consoleFunctions.h
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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consoleInternal.cpp
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a8e74787b7
new method, getMethodSigs. spits out callback proto-functions
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há 2 anos atrás |
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consoleInternal.h
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a8e74787b7
new method, getMethodSigs. spits out callback proto-functions
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há 2 anos atrás |
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consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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consoleLogger.h
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35500a87c6
initial port of the new interpreter
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há 4 anos atrás |
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consoleObject.cpp
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1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
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há 2 anos atrás |
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consoleObject.h
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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há 9 anos atrás |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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há 5 anos atrás |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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há 4 anos atrás |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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há 4 anos atrás |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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há 7 anos atrás |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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há 9 anos atrás |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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há 8 anos atrás |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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há 5 anos atrás |
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dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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há 5 anos atrás |
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engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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há 4 anos atrás |
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engineDoc.cpp
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93500b6ac4
more changes.
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há 4 anos atrás |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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há 8 anos atrás |
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engineExports.h
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eaf814f2e3
EngineExportScope(){} *can't* be initialized by default, aparantly
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há 5 anos atrás |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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há 9 anos atrás |
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engineFunctions.h
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42ca155301
Fix non-mvc compilation in EngineDefaultArguments
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há 5 anos atrás |
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engineObject.cpp
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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há 5 anos atrás |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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há 5 anos atrás |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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há 5 anos atrás |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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há 5 anos atrás |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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há 7 anos atrás |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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há 5 anos atrás |
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engineXMLExport.cpp
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f4c8e2683e
Improve type detection of EngineAPI types
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há 5 anos atrás |
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fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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fileSystemFunctions.cpp
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4572a0c774
fix getDirectoryList
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há 2 anos atrás |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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há 5 anos atrás |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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optimizer.cpp
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02447f0996
compile fixes.
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há 4 anos atrás |
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persistenceManager.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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há 7 anos atrás |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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há 7 anos atrás |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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há 10 anos atrás |
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scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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há 7 anos atrás |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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há 13 anos atrás |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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há 3 anos atrás |
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sim.h
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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simDatablock.cpp
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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há 7 anos atrás |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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há 4 anos atrás |
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simDictionary.h
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bcc5459818
whitespace
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há 9 anos atrás |
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simEvents.cpp
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59312d7d52
debugger support
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há 4 anos atrás |
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simEvents.h
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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há 7 anos atrás |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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simManager.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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há 3 anos atrás |
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simObject.cpp
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25e96b613b
better callback filtering for getMethodSigs
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há 2 anos atrás |
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simObject.h
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3991019912
Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing.
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há 2 anos atrás |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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há 4 anos atrás |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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há 7 anos atrás |
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simObjectMemento.h
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bcc5459818
whitespace
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há 9 anos atrás |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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há 10 anos atrás |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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há 5 anos atrás |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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há 5 anos atrás |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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simPersistSet.h
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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simSerialize.cpp
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bcc5459818
whitespace
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há 9 anos atrás |
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simSet.cpp
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1b54162580
cleanup todos
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há 4 anos atrás |
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simSet.h
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35500a87c6
initial port of the new interpreter
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há 4 anos atrás |
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stringStack.cpp
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f056e181b7
remove unused code.
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há 4 anos atrás |
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stringStack.h
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f056e181b7
remove unused code.
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há 4 anos atrás |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
|
há 5 anos atrás |
|
telnetConsole.h
|
2c1508c169
uninitialized variables-console
|
há 5 anos atrás |
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telnetDebugger.cpp
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acc2e73f48
Release memory
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há 2 anos atrás |
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telnetDebugger.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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há 5 anos atrás |
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typeValidators.cpp
|
bcc5459818
whitespace
|
há 9 anos atrás |
|
typeValidators.h
|
2c1508c169
uninitialized variables-console
|
há 5 anos atrás |