AzaezelX 8cb018fb44 from @rextimmy: clamps the vc workaround now that later versions fixed that bug преди 6 години
..
test 1449c4df57 Add some tests for engineAPI and console преди 11 години
CMDgram.y d666322a1b Merging преди 8 години
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
SimXMLDocument.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space преди 9 години
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 преди 8 години
arrayObject.h 45ae5e71cb fixed lots of tabs and space преди 9 години
ast.h e80b66464e ast shadowvar cleanup преди 7 години
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
astNodes.cpp e80b66464e ast shadowvar cleanup преди 7 години
bison.bat 7dbfe6994d Engine directory for ticket #1 преди 13 години
bison.simple 7dbfe6994d Engine directory for ticket #1 преди 13 години
cmdgram.cpp d666322a1b Merging преди 8 години
cmdgram.h d666322a1b Merging преди 8 години
codeBlock.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess преди 7 години
codeBlock.h d666322a1b Merging преди 8 години
codeInterpreter.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface преди 7 години
codeInterpreter.h d666322a1b Merging преди 8 години
compiledEval.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly преди 7 години
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
compiler.h d666322a1b Merging преди 8 години
console.cpp cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface преди 7 години
console.h 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
consoleDoc.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
consoleFunctions.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
consoleFunctions.h 39d5563a8c Added type checking functions преди 11 години
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows преди 7 години
consoleInternal.h d666322a1b Merging преди 8 години
consoleLogger.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory преди 7 години
consoleObject.h fb412ff108 Add Type information for Properties in EngineXMLExport преди 7 години
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space преди 9 години
consoleParser.h 45ae5e71cb fixed lots of tabs and space преди 9 години
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
consoleTypes.h ec4043604e Remove a now-unneeded fix for offsetof on new versions of Visual Studio. преди 7 години
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction преди 7 години
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives преди 9 години
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag преди 8 години
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
engineAPI.h e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful преди 7 години
engineDoc.cpp 5282b37d9f shadowvar cleanup преди 7 години
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 преди 8 години
engineExports.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
engineFunctions.h 8cb018fb44 from @rextimmy: clamps the vc workaround now that later versions fixed that bug преди 6 години
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
engineObject.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions преди 9 години
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order преди 9 години
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport преди 7 години
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
engineTypes.h 2fe623b761 Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI преди 7 години
engineXMLExport.cpp fb412ff108 Add Type information for Properties in EngineXMLExport преди 7 години
fieldBrushObject.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
fixedTuple.h c1a234cae6 Fix EngineAPI xml generation, utilizing fixed_tuple for default args преди 7 години
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 преди 13 години
persistenceManager.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly преди 7 години
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly преди 7 години
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. преди 10 години
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction преди 7 години
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
scriptObjects.cpp c05d49058f Cleans up a redundant include. преди 8 години
scriptObjects.h b56f8674cd New ScriptTickObject преди 13 години
sim.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic преди 7 години
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. преди 9 години
simBase.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simDatablock.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard преди 7 години
simDictionary.cpp 2e7d406860 variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary. преди 7 години
simDictionary.h bcc5459818 whitespace преди 9 години
simEvents.cpp bcc5459818 whitespace преди 9 години
simEvents.h 3f97c2cedd Fix building on GCC преди 11 години
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption преди 8 години
simManager.cpp 2369645a5a simset::objectList to simset::mObjectList преди 7 години
simObject.cpp 701ae6034d Update simObject.cpp преди 6 години
simObject.h 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR преди 7 години
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. преди 8 години
simObjectList.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
simObjectMemento.h bcc5459818 whitespace преди 9 години
simObjectRef.h 5ef130d581 Fixed some random Worder warnings преди 10 години
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 преди 8 години
simPersistID.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
simPersistSet.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. преди 13 години
simSerialize.cpp bcc5459818 whitespace преди 9 години
simSet.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
simSet.h 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
stringStack.cpp 593680fb3f Move StringStack methods into the cpp file преди 7 години
stringStack.h 593680fb3f Move StringStack methods into the cpp file преди 7 години
telnetConsole.cpp e718841467 Eliminate DefineConsoleFunction преди 7 години
telnetConsole.h 539efcb1e1 Input event changes преди 13 години
telnetDebugger.cpp e718841467 Eliminate DefineConsoleFunction преди 7 години
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. преди 11 години
typeValidators.cpp bcc5459818 whitespace преди 9 години
typeValidators.h 3bc15057ed exposes getters for typevalidators. преди 8 години